Fandom

Doom Wiki

MAP08: The Reactor (Requiem)

3,484pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Requiem maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: The Reactor is the eighth map of Requiem. It was designed by Iikka Keränen, and uses the music track "Under Death" by Mark Klem. The objective is to escape from jail, make your way through six floors of a mining facility to reach the titular reactor, and activate its self-destruct sequence.

Description

There is no description provided for this level in both the text file and the Requiem info pack.

Walkthrough

Requiem MAP08

Map of MAP08

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the entrance to Floor 1, jump into the ravine. After that, look north to find rusted metal paneling. Push it to activate a lift with a Demon on it (on Hurt Me Plenty or higher,) and take it up to find a hidden room. (sector 56) Press the metal paneling in the east wall to return to Floor 0.
  2. At the entrance to Floor 2, look south to find a soul sphere. Jump to it to obtain this secret. (sector 52)
  3. On Floor 4, immediately after crossing the bridge, enter the southern tunnel. Inside the metal room at the end, there are two sets of four panels with grates on them. Push the southeast set, and the other will open to reveal a super shotgun. (sector 162)

Bugs

The Reject lump for this level is one byte too short. However, this is not large enough to affect demo recording and playback.

At the east of the map, if you run onto sector 333 (a lift with a chaingunner on it) when it lowers, and do not get off before it rises again, you will be unable to escape unless you activate the noclip cheat.

This map is unplayable in multiplayer, as when a player spawns in sector 10 (via thing 35) and attempts to leave the compartment they are in, they will trigger a walkover linedef (linedef 2431) that causes the floors of every untagged sector in the level to rise to their ceilings, preventing anyone from moving. The Deathmatch Repair File created by Steve Terry will remove the action of this linedef and allow the level to be playable.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed06:47Xit Vono2002-12-23rq08-647.zip
NM speed
UV max09:17Xit Vono2001-11-14rq08-917.zip
NM100S
UV -fast14:37Tomas "DeDo" Kollár2003-08-27rf081437.zip
UV -respawn11:26Tomas "DeDo" Kollár2003-08-31rr081126.zip
UV Tyson22:31Xit Vono2003-02-02rt082231.zip
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things333
Vertexes1940
Linedefs2488
Sidedefs3566
Sectors334

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons03
Barons of hell02
Cacodemons910
Chaingunners51015
Demons121923
Hell knights56
Imps365161
Mancubi157
Revenants1611
Romero's head2
Sergeants101727
Spectres137
Troopers369
WeaponsITYTD and HNTRHMPUV and NM
BFG 9000s1
Chainguns2
Chainsaws1
Plasma guns1
Rocket launchers2
Shotguns6
Super shotguns4
PowerupsITYTD and HNTRHMPUV and NM
Backpacks1
Berserks3
Green armors4
Medikits11
Radiation suits2
Soul spheres4
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes2
Ammo clips1
Bulk cells1
Rocket boxes2
Shell boxes10
Shells19
KeysITYTD and HNTRHMPUV and NM
Blue keycards1
Yellow keycards1

Technical information

Inspiration and development

Trivia

See also

Sources

External links

Also on Fandom

Random Wiki