MAP10: Intermission (Community Chest 2)
From Doom Wiki
- This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
MAP10: Intermission is the tenth map of Community Chest 2. It was designed by Simon "VolteFace" Broadhead, whose handle is misspelled "Volteforce" in the megawad's text file.
[edit] Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
[edit] Essentials
[edit] Other points of interest
[edit] Secrets
- In the northwest storage facility, climb onto the stack of eight crates to find a hole carved into one of the wide crates with a wooden panel. Push on it, and it will lower to show a switch in the distance. Shoot it to open an alcove nearby with a rocket launcher. (sector 46)
- On your way to the red key, you will find computer panel set inside a wall, opposite an alcove blocked off by a set of bars, containing a chainsaw, a box of ammo, a backpack, and combat armor. Press on the panel to find a switch; press it to raise the bars and access the room. (sector 222)
[edit] Demo files
[edit] Areas / screenshots
[edit] Speedrunning
[edit] Routes and tricks
[edit] Current records
The records for the map on the Doomed Speed Demos Archive are:
[edit] Miscellaneous demos
| Run | Time | Player | Date | File | Notes
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| | | | | .zip |
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[edit] Deathmatch
[edit] Statistics
[edit] Map data
[edit] Things
[edit] Technical information
[edit] Inspiration and development
[edit] Trivia
[edit] See also
[edit] Sources
[edit] External links