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MAP10: Skagway (UAC Ultra)

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Uacultra10

UAC Ultra MAP10: Skagway

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
UAC Ultra

MAP10: Skagway is the tenth map of UAC Ultra. It uses the music track "Astral Dreadnought" by James Paddock, which originally appeared on MAP10 of Plutonia 2.

Walkthrough

Uacultra MAP10

Map of MAP10

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

This map can be nearly incompletable on cooperative settings if all the radiation suits are used up due to the large amount of damaging floors. Thankfully, once the high radiation canyon area of Skagway has been completed, a teleport pad opens near the starting room which will teleport respawning players to the subsequent parts of the map beyond the canyon area. If the radiation suits are used up, players will need to utilize speedrunning behaviours such as wallrunning and straferunning in order to reach the end of the canyon before dying of radiation exposure.

Other points of interest

Secrets

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things1116
Vertices4375
Linedefs5275
Sidedefs8758
Sectors877

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman000
Shotgun guy000
Heavy weapon dude000
Imp000
Lost soul000
Demon000
Spectre000
Revenant000
Cacodemon000
Pain elemental000
Hell knight000
Baron of hell000
Arachnotron000
Mancubus000
Arch-vile000
Spiderdemon000
Cyberdemon000
Wolfenstein SS000
Commander Keen000
Final boss000
Powerups1-234-5
Armor bonus000
Armor000
Megaarmor000
Megasphere000
Supercharge000
Medikit000
Stimpack000
Health bonus000
Berserk000
Backpack000
Computer area map000
Invulnerability000
Light amplification visor000
Partial invisibility000
Radiation shielding suit000
Weapons1-234-5
Chainsaw000
Shotgun000
Super shotgun000
Chaingun000
Rocket launcher000
Plasma gun000
BFG9000000
Ammunition1-234-5
Clip000
Box of bullets000
4 shotgun shells000
Box of shotgun shells000
Rocket000
Box of rockets000
Energy cell000
Energy cell pack000
Keys1-234-5
Blue keycard000
Blue skull key000
Red keycard000
Red skull key000
Yellow keycard000
Yellow skull key000

Technical information

Inspiration and development

This map had undergone drastic changes, particularly in the outdoor canyon area. Some screenshots which can still be found in the UAC Ultra development thread at Doomworld Forums show parts of the map that had been deleted completely. This was mainly due to the natural rocky terrain that was designed for it did not accomodate to the exciting slaughter-like gameplay that was later planned for it. Attempts to manipulate the area to correspond with the style of play that was desired offered less than satisfactory results, and thus the entire canyon had been erased and redone from scratch. Jon Vail did a majority of the mapping though Super Jamie is creditted to assembling much of the monster and item placement for this map.

Trivia

On linedef 4469, there is a texture on the wall that has a message violently scribbled on it that reads, "Digital Dogs with Analog Collars." This is is a song title from the band Trap Them, which is one of Jon Vail's many favorite bands, on the album Sleepwell Deconstructor. The full title is "Day Seven: Digital Dogs With Analog Collars."

See also

Sources

External links

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