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MAP10: The Black Gate (Requiem)

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Requiem maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

MAP10: The Black Gate is the tenth map of Requiem. It was designed by Orin Flaharty, with an ending provided by Adam Windsor (see Description.) It uses the music track "Lordly Might" by Mark Klem.

Contents

[edit] Description

According to both the text file and the Requiem info pack:

Twisted demons created these repulsively evil buildings, as a battleground prepared against those who step within, and otherwise a place for defensive construction and research. It used to be a group of churches and embassies, where religious ceremonies took place thousands of years before the demons took over. Be well prepared for a showdown with a big demon as you get closer to the way out ...
Thanks to Adam Windsor for providing a revised ending of Orin's level after the original file corrupted.

[edit] Walkthrough

Map of MAP10
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

[edit] Essentials

[edit] Other points of interest

[edit] Secrets

  1. After you teleport into the outdoor lava area, travel west across the ledge, and look at the southwest corner. Two patches of skin are present, and the westernmost one appears as a door on the automap. If it is shot, it will open. Hit it with the super shotgun, and do a running jump into the doorway; or do a running jump into this patch, and shoot it with any weapon. Proceed down the stairs to find a soul sphere. (sector 39)
  2. At the southwest of the lava section are two small grates for lava to pass through. The texture of the northernmost one is not aligned properly. It can be walked through, allowing you to obtain a radiation suit and a megasphere. (sector 134)
  3. Also in the lava section, to the southeast of the teleporter to the red key, there is another teleporter within the wall. Enter it to be taken to a platform east of the red key area. (sector 136) Look in the alcove to the east to find a box of rockets.

[edit] Bugs

[edit] Demo files

[edit] Areas / screenshots

[edit] Speedrunning

[edit] Routes and tricks

[edit] Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:48Xit Vono2004-05-18rq10-048.zip
NM speed02:34Xit Vono2001-11-15rn10-234.zip
UV max03:42Jakub "method_man" Razak2002-12-25rq10-342.zip
NM100S03:05Xit Vono2001-11-15rs10-305.zip
UV -fast05:40Tomas "DeDo" Kollár2004-03-24rf10-540.zip
UV -respawn03:37Xit Vono2002-06-18rr10-337.zip
UV Tyson14:54Xit Vono2002-04-08rt101454.zip
UV pacifist01:50Xit Vono2002-10-16rp10-150.zip

[edit] Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

[edit] Deathmatch

[edit] Statistics

[edit] Map data

Things272
Vertexes1283
Linedefs1520
Sidedefs2152
Sectors254

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Technical information

[edit] Inspiration and development

[edit] Trivia

[edit] See also

[edit] Sources

[edit] External links