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MAP11: Halls of Insanity (Memento Mori)

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This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Memento Mori maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

MAP11: Halls of Insanity is the eleventh map of Memento Mori. It is an alternate version of Eric Reuter's 1994 level, DM2GM2.WAD, modified by Denis Möller for cooperative multiplayer gameplay. It uses the music track "Mummy Rags" by Mark Klem. In cooperative play, the team of players is divided and separated from one another; Players 2 and 4 must fight through a different portion of the map, and meet the other players at a rendezvous point.

Walkthrough

MM MAP11 map

Map of MAP11

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Single-player:

Go north down the stairway, head west, and open the northern door. Take the blue key, and go through either one of the western openings to the blue door. Open it, and go all the way north. Open the brown section of wall to the east, and take both stairways outdoors. Go through the eastern opening, and enter the teleporter. Open the green door, go through the western hall, grab the yellow key, and head back into the teleporter. Backtrack to the yellow door, open it, and open the northeast door. Kill the spectre, and press the switch.

Cooperative multiplayer:

(To be written eventually...)

Other points of interest

Secrets

There are no official secrets in this level.

Bugs

In spite of it being specially edited for cooperative multiplayer gameplay, none of the things in this level are flagged as multiplayer-only. This has two side effects:

  1. There are two blue keycards present on the level. Although the extra keycard (thing 53, located in the southeast yard) is intended to be accessed by Players 2 and 4 during cooperative multiplayer, it appears outside of multiplayer and can be accessed in singleplayer gameplay if you enter the teleporter behind the blue key-locked door east of the teleporter to the yellow keycard. As the blue key is required to access it in the first place, getting this second blue key is redundant.
  2. Monsters intended to appear only in cooperative multiplayer, as they exist in places that are otherwise unreachable, appear in singleplayer as well. As a result, 100% Kills is impossible outside of multiplayer gameplay unless the -respawn parameter is used.

Table of all things (except player spawns) reachable on multiplayer only:

MonstersITYTD and HNTRHMPUV and NM
Sergeants*5912
Chaingunners123
Arachnotrons111
Mancubi233
Lost souls*244
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
AmmunitionITYTD and HNTRHMPUV and NM
Bullet box111
Shells121212
PowerupsITYTD and HNTRHMPUV and NM
Stimpacks777
  • Dependant on the skill level, two, four or six sergeants can be killed through the grates. The lost souls will hear you shooting and approach the grate, so they can be killed too.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:32Radek Pecka2002-12-05mm11-032.zip
NM speed
UV max06:10Peo Sjoblom1997-03-21mm11-610.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things306
Vertices1203
Linedefs1491
Sidedefs2006
Sectors267

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons233
Barons of hell011
Demons123
Heavy weapon dudes245
Hell knights212
Imps192838
Lost souls151717
Mancubi233
Shotgun guys212938
Spectres689
Zombiemen81011
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses555
Blue armors111
Medikits222
Soul Spheres111
Stimpacks232323
WeaponsITYTD and HNTRHMPUV and NM
Shotguns222
Super shotguns111
Chainguns111
Rocket launchers111
AmmunitionITYTD and HNTRHMPUV and NM
Clips555
Bullet boxes555
4 shotgun shells454545
Shell boxes111
Rockets101010
KeysITYTD and HNTRHMPUV and NM
Blue cards222
Yellow cards111
BarrelsITYTD and HNTRHMPUV and NM
Exploding barrels282828

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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