MAP11: Storage Facility (TNT: Evilution)

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TNT: Evilution maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Storage Facility is the eleventh map of TNT: Evilution. It was designed by Dean Johnson.

Contents

[edit] Overview

Outside of the storage facility
Outside of the storage facility

[edit] Statistics

[edit] Map data

Things422
Vertices1497
Linedefs1617
Sidedefs986
Sectors274

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants154848
Spectres044
Imps142930
Demons200
Troopers383939
Arch-Viles022
Chaingunners2512
Revenants045
Mancubi002
PowerupsITYTD and HNTRHMPUV and NM
Stim packs131515
Medikits977
Soul spheres111
Health bonuses151515
Armor bonuses111111
Green armors222
Berserks011
Invisibilities100
Automaps111
Light goggles111
Megasphere122
WeaponsITYTD and HNTRHMPUV and NM
Shotguns555
Chainguns111
Rocket launchers111
Plasma guns111
Chainsaws222
Super shotguns111
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips222
Shells101010
Rockets777
Rocket boxes422
Energy cells111
Ammo boxes333
Shell boxes444
KeysITYTD and HNTRHMPUV and NM
Blue cards111
Red cards111
BarrelsITYTD and HNTRHMPUV and NM
Exploding barrels596363

[edit] Walkthrough

Map of MAP11
Map of MAP11

[edit] Secrets

(1) The inside of the large warehouse building in the center of the map is divided into roughly three sections: the eastern and central sections are accessible through unlocked doors from the outside; while the western third of the building is locked by red and blue doors from both inside and out. The eastern and central thirds are connected by three short hallways between them. Enter the middle of the three hallways (at ground level). Halfway through the hallway is a wall with a yellow/black caution stripe along its bottom; open it up to reveal a secret area with a medikit and security armor.


(2) Inside secret #1, press the use key on the southern wall to lower it like a lift (the lift sector itself counts as the secret, but if you want 100% items, keep reading). Wait until the lift is about to go back up before you step onto it. A door will open in the southern of the three hallways; as soon as you reach the top of the lift, quickly open the brown door in front of you and run into the open room across the hall, where you'll find a megasphere. This door is only open for a very short time period, so it may take a few tries to reach.


(3) At the southern end of the outdoor area, you'll see a seemingly unreachable megasphere resting atop some crates. The only way to reach this powerup without cheating is to strategically utilize the nearby Arch-Vile's attack to throw yourself up there. Obviously, you'll need to be in good health to do so.

[edit] Speedrunning

[edit] Routes and tricks

[edit] Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:17Xit Vono2002-11-18ev11-017.zip
NM speed00:17Vincent CatalaƔ2002-11-20tn11-017.zip
UV max03:28Jakub "method_man" Razak2004-03-05ev11-328.zip
NM100S00:23Xit Vono2002-03-31es11-023.zip
UV -fast04:06Jakub "method_man" Razak2003-07-28ef11-406.zip
UV -respawn02:58Jakub "method_man" Razak2003-07-29er11-258.zip
UV Tyson14:35Xit Vono2002-01-18et111435.zip
UV pacifist00:21Xit Vono2002-11-15ep11-021.zip

[edit] External links

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