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MAP11: The Grieving Outpost (Community Chest 3)

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This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Community Chest 3 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

MAP11: The Grieving Outpost is the eleventh map of Community Chest 3. It was designed by Burke Hill (Kirby), and uses the music track "Kitchen Ace (and Taking Names)" from Doom. It makes use of the GothicDM texture set, and is noticeably smaller than other levels in the megawad.

Walkthrough

Cchest3 MAP11

Map of MAP11

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the hallway leading to the west side of where the blue key is found, there is a section of the west wall bordered by thin strips of rusted metal. Open it to get 4 shotgun shells and a rocket launcher. (sector 568)
  2. When you open the barrier blocking the exit, an alcove containing enemies will open behind you. At the rear end of this alcove is a a column of brown panels bordered by rusted metal. Open it to find a switch. Push it, and head back near the exit to find that you now have access to a switch at the east end. (sector 479) Activate this switch to lower the pillar to the west like a lift, enabling access to a rocket launcher.

Bugs

The doors in front of which players 3 and 4 start the level in cooperative multiplayer (linedefs 1563 and 1766) are switch-activated doors without tags. Unless the game is running in a ZDoom-based source port, neither player will be able to escape their confinement when the level begins.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are currently no records for the map at the Doomed Speed Demos Archive.

Miscellaneous demos

Deathmatch

Statistics

Map data

Things202
Vertexes2361
Linedefs2942
Sidedefs4811
Sectors569

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman101010
Shotgun guy171717
Heavy weapon dude232323
Imp373737
Demon333
Spectre444
Revenant444
Cacodemon222
Hell knight444
Baron of hell111
Powerups1-234-5
Armor111
Medikit333
Stimpack888
Health bonus555
Weapons1-234-5
Chainsaw111
Shotgun111
Rocket launcher222
Ammunition1-234-5
Clip666
Box of bullets222
4 shotgun shells121212
Box of shotgun shells111
Rocket333
Keys1-234-5
Blue keycard111
Red keycard111

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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