- This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz next?" from the first-person shooter Rise of the Triad.
[[file: |thumb|300px|Map of **]]
Walkthrough[]
Secrets[]
- From the Start, play through the map until you reach the first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)
Speedrunning[]
Routes and tricks[]
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]
Map data[]
Things | 142 |
Vertices | 2658 |
Linedefs | 3162 |
Sidedefs | 5138 |
Sectors | 752 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 1 | 1 | 1 | 1 |
Arch-Viles | 0 | 0 | 2 | 2 |
Barons of Hell | 1 | 1 | 1 | 1 |
Cacodemons | 0 | 2 | 3 | 3 |
Cyberdemons | 0 | 1 | 1 | 1 |
Demons | 7 | 14 | 22 | 22 |
Hell Knights | 1 | 2 | 3 | 3 |
Imps | 43 | 49 | 56 | 72 |
Mancubi | 3 | 3 | 4 | 4 |
Pain Elementals | 0 | 0 | 1 | 1 |
Revenants | 1 | 2 | 6 | 6 |
Sergeants | 5 | 13 | 26 | 26 |
Troopers | 14 | 16 | 18 | 18 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 | 1 |
Medikits | 7 | 7 | 7 | 8 |
Radiation suits | 4 | 4 | 4 | 4 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 4 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 2 | 2 | 2 | 2 |
Shells | 2 | 2 | 2 | 2 |
Shell boxes | 6 | 6 | 6 | 18 |
Rocket boxes | 6 | 6 | 6 | 6 |
Energy cells | 4 | 4 | 4 | 4 |
Bulk cells | 1 | 3 | 3 | 3 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |