MAP12: Speed (The Plutonia Experiment)
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| Plutonia maps 11-20 |
|---|
- This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Speed is the twelfth map of The Plutonia Experiment. It uses the music track "Facing The Spider" from Doom.
Contents |
Strategy
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Added by FredrikLeaving the starting point will cause 6 Imps to raise out of the ground.
Walkthrough
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Secrets
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- From the first blood-floored area, head left and fall into the large bloody pit. After getting the yellow skull key, continue up the stairs to the river of blood where you can run across to the teleporter floating in the large blood pool. This takes you to a platform high above this area. From this ledge, you will be able to drop down onto a lower one just south of the one you stand on. The teleporter close by takes you to an otherwise unreachable ledge leading to a soul sphere.
- Drop down from secret #1 and head through the opening to the right, falling into another large blood pit area. Continue into the alcove to the left and ride the lift up to the ledge. Straight ahead of here is a gargoyle-faced switch. Press it, then continue up the nearby stairwell. At the top is a teleporter to a secret area.
Screenshots
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Bugs
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- This level can not be played in deathmatch, because there are no deathmatch starts. This bug is not present in an alternate version of PLUTONIA.WAD found on a specific version of the id Anthology.
Speedrunning
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Routes and tricks
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It is possible to finish the map with a rocket jump combined with an Arch-vile jump. The speciality of this trick is that you will die during the performance, but you can land exactly on the exit what is enough for the accomplishment of the map.
Records
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The Compet-N records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 00:06 | Marijo "Sedlo" Sedlic | 2002-11-16 | pl12-006.zip | |
| NM speed | 00:10 | Tamas Flamich | 2008-06-04 | pn12-010.zip | |
| UV max | 04:55 | Anders Johnsen | 1998-12-30 | pl12-455.zip | |
| NM100S | 01:07 | Drew "stx-Vile" DeVore | 2003-03-07 | ps12-107.zip | |
| UV -fast | 06:46 | Daniel "Demonlord" Lindgren | 1997-01-12 | plt12-gm.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 00:37 | Casey Alvis & AltimaMantoid | 2003-03-08 | pp12-037.zip |
Statistics
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Map data
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| Things | 293 |
| Vertices | 1162 |
| Linedefs | 1211 |
| Sidedefs | 1813 |
| Sectors | 174 |
Things
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| Monsters | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Sergeants | 17 | 12 | 13 |
| Cyberdemons | 0 | 1 | 1 |
| Spectres | 0 | 1 | 1 |
| Imps | 13 | 16 | 16 |
| Demons | 0 | 1 | 1 |
| Barons of Hell | 1 | 1 | 1 |
| Cacodemons | 2 | 6 | 6 |
| Arch-Viles | 5 | 4 | 5 |
| Pain Elementals | 0 | 0 | 2 |
| Chaingunners | 15 | 26 | 33 |
| Revenants | 4 | 6 | 9 |
| Mancubi | 0 | 1 | 2 |
| Hell Knights | 0 | 2 | 3 |
| Powerups | ITYTD and HNTR | HMP | UV and NM |
| Stim packs | 11 | 11 | 11 |
| Medikits | 15 | 15 | 15 |
| Soul spheres | 1 | 1 | 1 |
| Health bonuses | 10 | 10 | 10 |
| Armor bonuses | 14 | 14 | 14 |
| Green armors | 1 | 1 | 1 |
| Blue armors | 1 | 1 | 1 |
| Weapons | ITYTD and HNTR | HMP | UV and NM |
| Shotguns | 1 | 1 | 1 |
| Chainguns | 1 | 1 | 1 |
| Rocket launchers | 1 | 1 | 1 |
| Plasma guns | 1 | 1 | 1 |
| BFG 9000s | 1 | 1 | 1 |
| Super shotguns | 1 | 1 | 1 |
| Ammunition | ITYTD and HNTR | HMP | UV and NM |
| Shells | 10 | 10 | 10 |
| Rockets | 45 | 45 | 45 |
| Rocket boxes | 1 | 1 | 1 |
| Energy cells | 9 | 9 | 9 |
| Shell boxes | 9 | 9 | 9 |
| Keys | ITYTD and HNTR | HMP | UV and NM |
| Red skulls | 1 | 1 | 1 |
| Yellow skulls | 1 | 1 | 1 |
| Blue skulls | 1 | 1 | 1 |