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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: Mining project is the thirteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Sigma Stage 1" from Mega Man X.

[[file: |thumb|300px|Map of **]]

Walkthrough[]

Scythe2-map13-center

MAP13, center of the map

Secrets[]

  1. Once you make it to where the Red Keycard is and press the switch that is also there, as you stand on the high ledge get some speed going and try to land back on the starting zone platform in the big area, once you successfully land on it at the far end of a platform/tower like thing has been lowered (Reward: Blue Armor)

Speedrunning[]

Records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics[]

Map data[]

Things 124
Vertices 2080
Linedefs 2252
Sidedefs 3631
Sectors 508

Things[]

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 1 1 1 1
Arch-Viles 1 2 3 3
Barons of Hell 1 2 2 2
Cacodemons 6 24 24 24
Cyberdemons 0 0 0 1
Demons 4 3 3 3
Hell Knights 6 6 6 17
Imps 14 20 32 32
Mancubi 1 3 4 12
Revenants 0 1 21 21
Sergeants 3 3 3 3
Troopers 6 6 6 6
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Armor bonuses 5 5 5 5
Backpacks 1 1 1 1
Blue armors 1 1 1 1
Green armors 1 1 1 1
Health bonuses 6 6 6 6
Medikits 12 12 12 19
Soul Spheres 1 1 1 1
Stimpacks 2 2 2 2
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Chainsaws 1 1 1 1
Shotguns 1 1 1 1
Rocket launchers 1 1 1 1
BFG 9000s 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Shells 7 7 7 27
Shell boxes 3 3 3 3
Rockets 3 3 3 3
Rocket boxes 12 12 12 22
Energy cells 8 8 8 8
Bulk cells 1 1 2 5
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1
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