- This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Mining project is the thirteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Sigma Stage 1" from Mega Man X.
[[file: |thumb|300px|Map of **]]
Walkthrough[]
Secrets[]
- Once you make it to where the Red Keycard is and press the switch that is also there, as you stand on the high ledge get some speed going and try to land back on the starting zone platform in the big area, once you successfully land on it at the far end of a platform/tower like thing has been lowered (Reward: Blue Armor)
Speedrunning[]
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]
Map data[]
Things | 124 |
Vertices | 2080 |
Linedefs | 2252 |
Sidedefs | 3631 |
Sectors | 508 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 1 | 1 | 1 | 1 |
Arch-Viles | 1 | 2 | 3 | 3 |
Barons of Hell | 1 | 2 | 2 | 2 |
Cacodemons | 6 | 24 | 24 | 24 |
Cyberdemons | 0 | 0 | 0 | 1 |
Demons | 4 | 3 | 3 | 3 |
Hell Knights | 6 | 6 | 6 | 17 |
Imps | 14 | 20 | 32 | 32 |
Mancubi | 1 | 3 | 4 | 12 |
Revenants | 0 | 1 | 21 | 21 |
Sergeants | 3 | 3 | 3 | 3 |
Troopers | 6 | 6 | 6 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Armor bonuses | 5 | 5 | 5 | 5 |
Backpacks | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Health bonuses | 6 | 6 | 6 | 6 |
Medikits | 12 | 12 | 12 | 19 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 2 | 2 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainsaws | 1 | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shells | 7 | 7 | 7 | 27 |
Shell boxes | 3 | 3 | 3 | 3 |
Rockets | 3 | 3 | 3 | 3 |
Rocket boxes | 12 | 12 | 12 | 22 |
Energy cells | 8 | 8 | 8 | 8 |
Bulk cells | 1 | 1 | 2 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |