MAP13: Nukage Processing (TNT: Evilution)
From Doom Wiki
- This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Nukage Processing is the thirteenth map of TNT: Evilution. The layout was designed by Brian Kidby with minor touchups and additions by Ty Halderman.
[edit] Overview
[edit] Statistics
[edit] Map data
[edit] Things
[edit] Walkthrough
[edit] Secrets
- In the starting room are a pair of barrels along the left wall; destroy them and open the wall behind them for a secret.
- Inside secret #1 are five alcoves with computers on the back walls. One of them has animated screens; open it to get a backpack.
- Across from the entrance to secret #1 in the starting room is a stack of crates; lower them to gain access to the outside area.
- After ascending the first set of stairs in the level, you'll arrive in a hallway with a bank of computers on either side. A section of the wall on the right (east) bank opens, revealing a secret room with a security armor.
- A bit beyond secret #4 is a room with some crates and an L-shaped raised ledge. A section of one of the computer walls here opens as well.
- After taking some teleporters from the large outside area, you'll arrive at a U-shaped brown metal hallway with white teleporters at either end. The inside wall about halfway through this hall has a lightning-bolt symbol on it; open in for the last secret.
[edit] Speedrunning
[edit] Routes and tricks
[edit] Records
The Compet-N records for the map are:
[edit] External links