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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: The Haunted Mines is the fourteenth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Theme of Samus Aran: Galactic Warrior" from Super Metroid.

[[file: |thumb|300px|Map of **]]

Walkthrough[]

Scythe2-map14-rails

MAP14, rails

Secrets[]

  1. When you come to the room with the elevators and Cacodemons, go up the first elevator you see and drop to the opposite side. You'll come into a passageway with an alcove around the corner. Inside it is a Super Armor and 8 Shotgun shells, guarded by a Revenant and a Pain Elemental.
  2. When you come to the little small room which requires the red keycard, go into it and press "Activate" on the gray plate to the left of the entrance. This enables you to go into a teleporter in the middle of the big room with many demons inside. It teleports you into a small chamber with an Invisiblity Sphere and 10 rockets inside. There is also a Shotgun Zombie in there.
  3. In the big room with many demons, you can see 2 faces over the entrance. Shoot the left one and a door up the stairs opens. Press the switch in there to lower a pillar with a Soul Sphere on top. This pillar can be found at the point where you can get the BFG 9000.

Speedrunning[]

Scythe2-map14-redkey

MAP14, the red key

Records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics[]

Map data[]

Scythe2-map14-secret

MAP14, a secret

Things 142
Vertices 5522
Linedefs 6037
Sidedefs 10096
Sectors 1422

Things[]

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arch-Viles 0 0 1 1
Barons of Hell 0 1 3 5
Cacodemons 2 3 4 4
Chaingunners 7 11 23 23
Cyberdemons 0 1 1 1
Demons 0 0 4 4
Imps 16 23 24 24
Mancubi 4 4 5 8
Pain Elementals 1 0 1 1
Revenants 20 35 44 50
Sergeants 9 9 9 9
Spectres 0 2 2 2
Hell Knights 3 2 0 0
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Blue armors 2 2 2 2
Green armors 1 1 1 1
Invisibilities 2 2 2 2
Medikits 12 12 12 12
Soul Spheres 1 1 1 3
Stimpacks 6 6 6 6
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Super shotguns 2 2 2 3
Rocket launchers 1 1 1 1
Plasma rifles 1 1 1 1
BFG 9000s 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Bullet boxes 1 1 1 1
Shells 10 10 10 10
Shell boxes 10 10 10 26
Rockets 6 6 6 6
Rocket boxes 4 4 4 4
Energy cells 5 5 5 5
Bulk cells 1 1 1 1
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1
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