MAP19: Skinny Puppy (Requiem)

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Requiem maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Skinny Puppy is the nineteenth map of Requiem. It was designed by Anthony Czerwonka, and uses a music track by Jeremy Doyle.

Contents

[edit] Description

There is no description provided for this level in both the text file and the Requiem info pack.

[edit] Walkthrough

Map of MAP19
Map of MAP19
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

[edit] Essentials

[edit] Other points of interest

[edit] Secrets

  1. Near the switch raising the staircase at the west of the map, there is a high alcove containing a computer map and a soul sphere, with a lighter metallic floor in front of it. Look toward the west window to find a switch on the wall outside. Shoot at the switch while standing on the lighter floor to be carried up to the alcove. (sector 199) Once you enter it and grab the items, press on the metal wall when it finishes rising to lower it again. Note that you can only trigger the platform-rising switch once; if you shoot it while not on the platform and don't get on it in time, you will be unable to access this secret.
  2. Once you get the yellow keycard, return to where the switch lowering the pillar it sat on was to find that it has lowered, allowing you access to combat armor. (sector 203)

[edit] Bugs

The "yellow" key-locked barrier (linedefs 1772-1775) is erroneously flagged as requiring a red key (linedef type 33 instead of 34,) rendering the yellow keycard useless.

[edit] Demo files

[edit] Areas / screenshots

[edit] Speedrunning

[edit] Routes and tricks

[edit] Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:50Adam Hegyi2002-04-23rq19-050.zip
NM speed01:06Xit Vono2002-09-01rn19-106.zip
UV max05:27Xit Vono2002-07-12rq19-527.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

[edit] Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

[edit] Deathmatch

[edit] Statistics

[edit] Map data

Things325
Vertexes1831
Linedefs2186
Sidedefs3231
Sectors391

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Technical information

[edit] Inspiration and development

[edit] Trivia

This level shares its name with a famous industrial music band.

[edit] See also

[edit] Sources

[edit] External links

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