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MAP19: Skinny Puppy (Requiem)

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Requiem maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Skinny Puppy is the nineteenth map of Requiem. It was designed by Anthony Czerwonka, and uses a music track by Jeremy Doyle.

Description

There is no description provided for this level in both the text file and the Requiem info pack.

Walkthrough

Requiem MAP19

Map of MAP19

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Near the switch raising the staircase at the west of the map, there is a high alcove containing a computer map and a soul sphere, with a lighter metallic floor in front of it. Look toward the west window to find a switch on the wall outside. Shoot at the switch while standing on the lighter floor to be carried up to the alcove. (sector 199) Once you enter it and grab the items, press on the metal wall when it finishes rising to lower it again. Note that you can only trigger the platform-rising switch once; if you shoot it while not on the platform and don't get on it in time, you will be unable to access this secret.
  2. Once you get the yellow keycard, return to where the switch lowering the pillar it sat on was to find that it has lowered, allowing you access to combat armor. (sector 203)

Bugs

The "yellow" key-locked barrier (linedefs 1772-1775) is erroneously flagged as requiring a red key (linedef type 33 instead of 34,) rendering the yellow keycard useless.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:50Adam Hegyi2002-04-23rq19-050.zip
NM speed01:06Xit Vono2002-09-01rn19-106.zip
UV max05:27Xit Vono2002-07-12rq19-527.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things325
Vertexes1831
Linedefs2186
Sidedefs3231
Sectors391

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons6912
Arch-viles01
Barons of hell014
Cacodemons30
Chaingunners4934
Demons23
Hell knights320
Lost souls816
Mancubi3710
Pain elementals03
Revenants246
Sergeants12279
Spectres1
Troopers259
WeaponsITYTD and HNTRHMPUV and NM
Chainguns5
Chainsaws1
Plasma guns2
Rocket launchers3
Shotguns2
Super shotguns5
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses12
Backpacks3
Blue armors1
Computer maps1
Green armors2
Health bonuses4
Medikits23
Soul spheres2
Stim packs14
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes56
Energy cells43
Rocket boxes7910
Shell boxes67
Shells5
KeysITYTD and HNTRHMPUV and NM
Blue keycards1
Red keycards1
Yellow keycards1

Technical information

Inspiration and development

Trivia

This level shares its name with a famous industrial music band.

See also

Sources

External links

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