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MAP20: Misri Halek (Alien Vendetta)

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Alien Vendetta maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: Misri Halek is the twentieth map of Alien Vendetta. It was designed by Kim André Malde and uses an original music track named "Fight The Logic If You Can", performed by Chris Laverdure. It is set inside of a massive Egyptian pyramid. It was known as Mishri Halek in the first release of the megawad.

The title of this level is more correctly spelled Mišri Halek. It is Arabic for “Egyptian Slaughter”, which fits the level's theme. The title was supplied by speedrunner and beta tester Selim Benabdelkhalek.

AlienVendetta-map20-start

Start

AlienVendetta-map20-sphynx

Sphinx

AlienVendetta-map20-pillar

Decorated pillars

AlienVendetta-map20-hell

Hell inside

AlienVendetta-map20-maze

The maze’s entrance

Strategy

AV MAP20 map

Automap view of MAP20: Misri Halek

Walkthrough

Secrets

  1. From the yellow door, backtrack a short way until you reach a lava flow crossing the path. Go through the opening in the wall and drop down the lava flow to get a soul sphere.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed **
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things 958
Vertices 11477
Linedefs 14847
Sidedefs 24474
Sectors 1843

Things

AlienVendetta-map20-lava

Lava and switch

AlienVendetta-map20-throne

A throne you must sit on

AlienVendetta-map20-island

General view of the island

AlienVendetta-map20-tomb

One of the many tombs

AlienVendetta-map20-end

End room

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Trivia

  • It is possible to cause the infamous "Visplane_overflow" error by noclipping trough the space behind the spawnpoint and then by moving to the right until doom crashes.

See also

External links

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