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MAP20: Technodrome (Community Chest)

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This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.
Community Chest maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

MAP20: Technodrome is the twentieth map of Community Chest. The objective of the level is to arm a bomb in a demon-occupied base, and then escape in under two minutes. It also contains voodoo dolls sprinkled throughout the level for no apparent reason. It was designed by Stephen "The Ultimate DooMer" Clark.

Walkthrough

Cchest MAP20 map

Map of MAP20

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the western storage room, there is a stack of crates reaching up to the ceiling, to the west of a light. Jump across the crates and to that stack from the bridge, and then press on the eastern side to find five backpacks. (sector 573)
  2. In the northern maze, the east side contains a skull switch on the western wall. Go up to the apex of the stairway and shoot the switch. After this, head to the southwest of the maze to find a medikit, security armor, a backpack, a computer map, and a blur artifact. (sector 842)
  3. At the center area of the south of the map, there is a platform with a teleporter pad west of the southwest section of wall. Press on the eastern side of this metal wall to access the teleporter. (sector 834) Step into the teleporter to be taken to four boxes of rockets, two bulk cells, and three backpacks. You'll also be able to pick up the chainguns dropped by the commandos on that platform.
  4. Within small compartments at each side of the central section of the base are Commander Keens. Kill all eight of them, and head to the trio of yellow doors to find that an alcove has opened to reveal a megasphere. (sector 1122)
  5. At the east side of the map, there is a section of floor in the southeast corner that partially sticks out. Step on this touchplate, and then leave through either one of the yellow doors to find that a compartment has opened to reveal a megasphere. (sector 1124)

Bugs

The message at the beginning of the level reads "FIND THE BOMB [AND] PRESS IT TWICE[!] U WILL THEN HAVE 2 MINUTES TO GET OUT!" [sic] The proper rendering of the third sentence would be "YOU WILL THEN HAVE 2 MINUTES TO GET OUT!"

Sectors 287 (the eastern sector west of the yellow doors) and 399 (the northern sector south of the red doors) are not closed, as each sector possesses several linedefs from the other.

Because of the nature of secret #4, you can only obtain 80% Secrets in no monsters mode.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are currently no demos for this level at the Doomed Speed Demos Archive.

Miscellaneous demos

See above.

Deathmatch

Statistics

Map data

Things1261
Vertexes5819
Linedefs7103
Sidedefs11360
Sectors1162

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons152227
Arch-viles1618
Barons of hell714
Cacodemons222937
Chaingunners335874
Commander Keens8
Cyberdemons3
Demons203340
Hell knights293851
Imps435468
Lost souls012
Mancubi323650
Pain elementals61422
Revenants325375
Sergeants524
Spectres121722
Troopers26
WeaponsITYTD and HNTRHMPUV and NM
BFG 9000s3
Chainguns4
Chainsaws3
Plasma guns3
Rocket launchers4
Shotguns3
Super shotguns4
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses36
Backpacks11
Berserks14
Blue armors4
Computer maps1
Green armors14
Health bonuses36
Invisibilities2
Invulnerability10
Medikits43
Radiation suits19
Soul spheres1
Stim packs25
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes31
Ammo clips17
Bulk cells47
Energy cells29
Rocket boxes64
Rockets20
Shell boxes35
Shells28
KeysITYTD and HNTRHMPUV and NM
Blue keycards1
Red keycards1
Yellow keycards1

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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