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MAP20: The Forsaken Hall (Requiem)

From Doom Wiki

Requiem maps 11-20

01 02 03 04 05 06 07 08 09 10
(11-20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31, 32

This level occupies the map slot MAP20. For other maps which occupy this slot, see Category:MAP20.

MAP20: The Forsaken Hall is the twentieth map of Requiem. It was designed by Adam Windsor, and uses the music track "Take All (I have more)" by Mark Klem. It is the second smallest level in the megawad, unusually small in comparison to most of the other levels.

Contents

[edit] Description

According to both the text file and the Requiem info pack:

This seems to be a quiet, forgotten corner of Hell. You suspect it won't stay forgotten for long.

[edit] Walkthrough

Map of MAP20
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

[edit] Essentials

[edit] Other points of interest

[edit] Secrets

  1. At the start of the level, there is an arrow made of health bonuses in the southwest, pointing at the west side of the southern wall. Open it to find some shells, two rockets, and a backpack. (sector 18)
  2. On the walkways around where the yellow keycard sits, two walls at the west side of either walkway, near the keycard, are bordered by rsuted metal. Push on them, and they will instantly lower, allowing you to jump down, and obtain a medikit and a box of shells. (sector 105) Use any one of the teleporters to exit.

[edit] Bugs

[edit] Demo files

[edit] Areas / screenshots

[edit] Speedrunning

[edit] Routes and tricks

[edit] Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:10Adam Hegyi2001-06-23rq20-010.zip
NM speed00:13Radek Pecka2001-06-25rn20-013.zip
UV max00:36Adam Hegyi2001-04-11rq20-036.zip
NM100S00:29Casey Alvis2004-01-24rs20-029.zip
UV -fast00:53Xit Vono2001-09-01rf20-053.zip
UV -respawn00:41Radek Pecka2003-03-05rr20-041.zip
UV Tyson02:54Xit Vono2001-06-29rt20-254.zip
UV pacifist00:10Adam Hegyi2001-06-23rq20-010.zip

[edit] Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

[edit] Deathmatch

[edit] Statistics

[edit] Map data

Things148
Vertexes499
Linedefs674
Sidedefs1062
Sectors171

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Technical information

[edit] Inspiration and development

[edit] Trivia

[edit] See also

[edit] Sources

[edit] External links