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MAP21: Hell's Gate (Perdition's Gate)

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This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Perdition's Gate maps 21-30

01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11
12, 13, 14, 15, 16, 17, 18, 19, 20
(21 - 30: Planet Hell)
secret maps: 31, 32

This article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: Hell's Gate is the twenty first map of Perdition's Gate.

Plot: You step off the teleporter to find yourself deep in Hell. Now all you have to do is fight your worst nightmares..

Walkthrough

You begin this map on the west ledge of a large pit seemingly floating in the middle of nowhere.

Deal with the two Revenant's around the corners in front of you and then run back over the teleporter you start the map on top of, to be sent to the west side of the pit in the middle, where several Imps and a couple of Arachnotron greet you.

Use the teleporter on the east side of the pit to be transported up to the east side of the ledge where you can find the blue key. A few bad guys teleport on to the podium in the middle of the pit, though they are there to distract you from the Arch-Vile that also teleports into the pit and will likely be to your side when you go back down there.

Head back down into the pit and take the west teleporter back to the west ledge and travel to and press the switch behind the blue bars in the north west corner. A Hell Knight will rise up to try to stop you.

This will open the north teleporter in the pit, which will take you to the north ledge and the yellow key. Bars will lower as you approach the key connecting the left, right and north ledged together. Head to the yellow bars in the south west corner.

The switch inside, again guarded by a hidden Hell Knight, will unblock the south teleporter in the pit which will take you up to the south ledge and the red key.

Approaching the key will lower bars and connect the south ledge to the other ledges. With the red key head to the south east corner and open the red bars. Behind which is the exit guarded by a hidden Baron of Hell.

Essentials

Other points of interest

One can cause the hidden Hell Knights and Barron of Hell to appear by simply approaching the bars, without having to open them, allowing one to shoot them through the bars in reasonable safety.

Secrets

1. The area behind the blue key bars counts as a secret.

2. The middle pillar between the bars on the west ledge can be opened from the ledge side to reveal a berserk pack.

3. The right pillar between the bars on the east ledge can be opened from the ledge side to reveal a plasma gun or rocket launcher.

4. The right pillar between the bars on the north ledge can be opened from the ledge side to reveal an invulnerability sphere and some cells or rockets depending on the skill level.

5. The right pillar between the bars on the south ledge can be opened from the ledge side to reveal a soul sphere.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman000
Shotgun guy000
Heavy weapon dude000
Imp000
Lost soul000
Demon000
Spectre000
Revenant000
Cacodemon000
Pain elemental000
Hell knight000
Baron of hell000
Arachnotron000
Mancubus000
Arch-vile000
Spiderdemon000
Cyberdemon000
Wolfenstein SS000
Commander Keen000
Final boss000
Powerups1-234-5
Armor bonus000
Armor000
Megaarmor000
Megasphere000
Supercharge000
Medikit000
Stimpack000
Health bonus000
Berserk000
Backpack000
Computer area map000
Invulnerability000
Light amplification visor000
Partial invisibility000
Radiation shielding suit000
Weapons1-234-5
Chainsaw000
Shotgun000
Super shotgun000
Chaingun000
Rocket launcher000
Plasma gun000
BFG9000000
Ammunition1-234-5
Clip000
Box of bullets000
4 shotgun shells000
Box of shotgun shells000
Rocket000
Box of rockets000
Energy cell000
Energy cell pack000
Keys1-234-5
Blue keycard000
Blue skull key000
Red keycard000
Red skull key000
Yellow keycard000
Yellow skull key000

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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