Fandom

Doom Wiki

MAP21: Slayer (The Plutonia Experiment)

3,484pages on
this wiki
Add New Page
Talk1 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Plutonia maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Slayer is the twenty-first map of The Plutonia Experiment. The music is the same as for Doom II's intermission text screens, and indeed there is a text screen just before this level starts, and since players don't usually let the text screens more than a minute, playing this level is a certain way to hear the whole nearly five-minute music track. The shape of the level draws many key features from MAP11: Circle of Death, but the player's progression through the level is completely different.

This map is one of the three levels of Plutonia in which the number of monsters and objects are always the same regardless of the skill level selected (the others being MAP30 and the super-secret MAP32).

Strategy

Plutonia MAP21 map

Map of MAP21

Walkthrough

At the start of the level drop into the platform collecting a soul sphere, super shotgun and a plasma gun. Jump to the floor and ride the lift up to the central walkway. Run around the walkway towards the western side and enter the side room. Run down towards the northern end of it and activate a switch. Return to the central walkway and to the eastern side with a red door and go into the side room and activate the switch. Enter the teleporter and you will be in an area overlooking the central walkway. Walk through the newly raised walkway towards the red key and grabbing the megasphere along the way. As soon as you get the red key, the walkway will lower back towards the lava floor. Jump down to the lava and run towards the closest lift and return to the walkway. Return to the area with the red door and activate the switch behind it. Be careful as multiple enemies will be teleported, including an Arch-Vile. Run towards the south end of the walkway and enter the room there and exit.

Secrets

Official

There are no official secrets in this level.

Non-official

  1. Drop to the "inner" side of the central ring-shaped ledge and hit the skull switch on the northmost wall, it lowers the ground, allowing you to ride back up, but also, at the other side a small cache will open up in the wall, housing a soul sphere and a radiation shielding suit for you to navigate the toxic blood streams harmlessly. There is also an Arch-Vile inside.

Screenshots

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:07Marijo "Sedlo" Sedlic2001-11-22pl21-007.zip
NM speed00:23Xit Vono2002-09-24pn21-023.zip
UV max01:52Drew "stx-Vile" DeVore2002-05-24pl21-152.zip
NM100S
UV -fast03:47Chris "Ryback" Ratcliff2001-09-22pf21-347.zip
UV -respawn01:17Casey Alvis2002-09-17pr29-117.zip
UV Tyson
UV pacifist00:28Casey Alvis2002-09-24pl21-028.zip

Statistics

Map data

Things193
Vertices456
Linedefs467
Sidedefs719
Sectors58

Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants666
Spectres999
Imps131313
Barons of Hell111
Troopers888
Cacodemons666
Arch-Viles333
Pain Elemental777
Chaingunners151515
Revenants777
Mancubi333
Arachnotrons111
Hell Knights666
PowerupsITYTD and HNTRHMPUV and NM
Backpacks111
Medikits131313
Soul spheres222
Blue armors111
Radiation suits111
Megasphere111
WeaponsITYTD and HNTRHMPUV and NM
Rocket launchers111
Plasma guns111
Super shotguns111
AmmunitionITYTD and HNTRHMPUV and NM
Rocket boxes232323
Energy cells171717
Shell boxes999
KeysITYTD and HNTRHMPUV and NM
Red skulls111

External links

Also on Fandom

Random Wiki