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This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Undead Nation is the twenty-first map of Community Chest 2. It was designed by Draconio, and uses the music track "Dark Halls" from Doom.

Walkthrough[]

Cchest2 MAP21 map

Map of MAP21

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. Right after you step off the lowering floor in the beginning, parts of the east and west walls are differently textured than the rest. Press on any of them, and two alcoves will lower, allowing access to five armor bonuses and two rockets. Both of them count as one secret. (sector 5)
  2. At the northwest of the rectangular hall, there is a section of green wall at the east that is differently textured than the others. Open it to find a long tunnel lined with health and armor bonuses. (sector 9)
  3. In the room where you find the red skull, one of the metal panels at the south side has a gargoyle's face on it instead of a lion's. Press it to open a closet in the west, containing six armor bonuses and four rockets. (sector 216)
  4. While inside the southwest computer room, go up the perpetually moving platform at the far west. There, you will find a set of metal panels; one of them has a lightning bolt symbol on it. Press on it to lower a lift, and drop into the hole to find a room with two chaingunners, as well as two doors that both lead to a rocket and eight bonuses (health bonuses in the north, armor bonuses in the south.) (sector 193)
  5. While inside secret #4, press on the middle of the west wall to find four health bonuses, four armor bonuses, and a radiation suit. (sector 202)
  6. In the room where you find the yellow skull, one of the faces on the metal walls is a gargoyle's instead of a lion's. Press it to open up a tunnel leading to three chaingunners, nine armor bonuses, and a teleporter. (sector 214)
  7. Enter the teleporter in secret #6 to be taken to a platform in the first hallway, on top of a soul sphere. (sector 18)
  8. At the top of the metal hill beyond the yellow skull door, the southern wall has a skull with glowing, red eyes on it. Open it to find six health bonuses. (sector 218)

Speedrunning[]

Current records[]

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:24 Kristian Ronge 2005-02-09 cc2lmps.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[]

Run Time Player Date File Notes

Statistics[]

Map data[]

Things 463
Vertexes 1759
Linedefs 1967
Sidedefs 2912
Sectors 269

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

External links[]

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