- This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
MAP22: Sewer Slaughter is the twenty-second map of Hell Revealed II. It was designed by Yashar Garibzadeh and uses the music track "The Dark (techno mix)" by Sam Woodman.
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- Behind the door opposite of where you found the blue key, take the eastern path. Trough the blue water sewer, stairsup, jump the gap. After wasting the enemies, activate the switch in the slime sewer area. On the way back, after the first stairs up, note the broken lamp in the northern wall. Push the nothern part of the wall east of that lamp to open a secret room that contains a megasphere. (Sector 231)
- Behind the door opposite of where you found the blue key, take the western path. You eventually end up in a room with a swtich. Go back one room south, where you had to activate two switches to remove the bars blocking the way to the aforementioned room. Go to the northern switch and push the wall east of it. A passage opens to the cage where the BFG-9000 is. The passage counts as secret. (Sector 239)
Statistics[]
Map data[]
Things | 308 |
Vertexes | 3120 |
Linedefs | 3103 |
Sidedefs | 1540 |
Sectors | 332 |
Things[]
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 3 | 3 | 3 | 3 |
Arch-Viles | 1 | 2 | 14 | 14 |
Barons of Hell | 0 | 1 | 17 | 17 |
Cacodemons | 4 | 6 | 5 | 5 |
Chaingunners | 56 | 52 | 75 | 75 |
Cyberdemons | 2 | 2 | 2 | 2 |
Demons | 37 | 54 | 4 | 4 |
Hell Knights | 15 | 39 | 30 | 30 |
Imps | 37 | 46 | 52 | 52 |
Mancubi | 1 | 7 | 10 | 10 |
Pain Elementals | 0 | 2 | 4 | 4 |
Revenants | 3 | 12 | 11 | 11 |
Sergeants | 3 | 4 | 8 | 8 |
Spectres | 0 | 3 | 55 | 55 |
Troopers | 31 | 4 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Computer maps | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Invulnerabilities | 1 | 0 | 0 | 0 |
Medikits | 12 | 12 | 12 | 12 |
Megaspheres | 1 | 1 | 1 | 1 |
Soul Spheres | 2 | 2 | 2 | 2 |
Stimpacks | 5 | 5 | 5 | 5 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Super shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shell boxes | 16 | 16 | 16 | 16 |
Rocket boxes | 28 | 28 | 28 | 28 |
Cells | 0 | 5 | 5 | 5 |
Bulk cells | 13 | 13 | 13 | 13 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 | 1 |