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MAP24: The BloodStone Gardens of Hell (Perdition's Gate)

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This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

This article about a map is a stub. Please help the Doom Wiki by adding to it.

Perdition's Gate maps 21-30

01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11
12, 13, 14, 15, 16, 17, 18, 19, 20
(21 - 30: Planet Hell)
secret maps: 31, 32

MAP24: The BloodStone Gardens of Hell is the twenty forth map of Perdition's Gate. The Music Track it uses is "Pluck".

Plot: These areas are getting extremely complex. More integration areas lie beyond. You must sneak to the control centre before it's too late..

Walkthrough

The exit is immediately behind you blocked by yellow, red and blue bar's.

To get the yellow key, which is right in front of you when you start in an alcove, press the switch immediately behind you to briefly lower the bars around it. Ride them up to grab the key.

To get the red key, head through the arch in the back left of the start room, where you can see the key on a raised pedestal, and take either set up stairs upward. At the top you will come to a small hole and a teleporter. Drop down the hole to land on the red key.

The blue key is on the raised platform in front of you when you start. To get it head go through the arch in the back left corner of the start room and head up the stairs on either side of the room beyond. At the stop you will find a small room with a teleporter and a hole. Head into the teleporter to be taken to the ledge surrounding the right side of the start room. From here you can jump off and land on the platform the blue key sit's on.

Bad guys will teleport into the start room after a short delay, every time you pick up a key.

With all three key's, open the bars and exit. Though note that the blood floor in this corridor hurt's.

Essentials

Other points of interest

On the red key podium is a trigger that lowers the bars around the yellow key. This trigger is seemingly uneeded as there is a swtich right next to said bars.

One can jump on top of the bars arround the yellow key from the chaingun ledge if they don't wish to press the switch to lower the bars.

Secrets

1. The exit room counts as a secet.

2. The ledge you drop down from to get the blue key counts as a secret.

3. The bottom left corner of the left set of stairs has a fake wall. Behind which is a soul sphere and some ammo.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

This level contains the following numbers of things per skill level:

Monsters1-234-5
Zombieman000
Shotgun guy000
Heavy weapon dude000
Imp000
Lost soul000
Demon000
Spectre000
Revenant000
Cacodemon000
Pain elemental000
Hell knight000
Baron of hell000
Arachnotron000
Mancubus000
Arch-vile000
Spiderdemon000
Cyberdemon000
Wolfenstein SS000
Commander Keen000
Final boss000
Powerups1-234-5
Armor bonus000
Armor000
Megaarmor000
Megasphere000
Supercharge000
Medikit000
Stimpack000
Health bonus000
Berserk000
Backpack000
Computer area map000
Invulnerability000
Light amplification visor000
Partial invisibility000
Radiation shielding suit000
Weapons1-234-5
Chainsaw000
Shotgun000
Super shotgun000
Chaingun000
Rocket launcher000
Plasma gun000
BFG9000000
Ammunition1-234-5
Clip000
Box of bullets000
4 shotgun shells000
Box of shotgun shells000
Rocket000
Box of rockets000
Energy cell000
Energy cell pack000
Keys1-234-5
Blue keycard000
Blue skull key000
Red keycard000
Red skull key000
Yellow keycard000
Yellow skull key000

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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