MAP24: The Haunting (Icarus: Alien Vanguard)

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This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
Icarus maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31, 32

MAP24: The Haunting (called Residence Quarters on the TeamTNT website, and Residence Quarters -- The Haunting on the official secrets page) is the twenty-fourth level of Icarus: Alien Vanguard. The level is set within the residence quarters of the exploration cruiser, Icarus, as well as in entertainment facilities on the ship, including a nightclub and a movie theater. It was designed by Gary Gosson, and uses the music track "Ghost in the Machine" by David "Tolwyn" Shaw. It is one of a few Doom II levels which feature intentional ghost monsters, created by having an Arch-Vile resurrect a monster who has been crushed.

Contents

[edit] Walkthrough

Map of MAP24
Map of MAP24
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

[edit] Essentials

[edit] Other points of interest

[edit] Secrets

  1. A portion of wall in the southeast of the nightclub is misaligned, and does not scroll. Open it to find four boxes of rockets. (sector 435)

[edit] Bugs

[edit] Demo files

[edit] Areas / screenshots

[edit] Speedrunning

[edit] Routes and tricks

As with many other levels in Icarus that have "teleporter" or "begin simulation" exits, a death slide can be performed on this level in the exit hall. It can be performed blasting yourself off the red computer panels using the rocket launcher, with your back facing the teleporter. Your corpse will slide under the barrier and into the teleporter, ending the level. As you are given a rocket launcher at the very beginning of the level, and there are no hellspawn blocking your path to the exit, a time under half a minute is very easy to obtain in this fashion, even on Nightmare difficulty.

[edit] Current records

The records for the map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed00:18Graham "Grazza" Burgess2003-12-30icar_gb1.zip
UV max16:29George Bell1996-06-23icuvdemo.zip
NM100S
UV -fast15:25Michael "Prower" Reid1997-04-12icgmdemo.zip
UV -respawn
UV Tyson
UV pacifist


[edit] Miscellaneous demos

RunTimePlayerDateFileNotes
UV max TAS04:53Andy Olivera2000-01-15icuvlmps.zip

[edit] Deathmatch

[edit] Statistics

[edit] Map data

Things196
Vertexes1837
Linedefs2306
Sidedefs3379
Sectors474

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Technical information

[edit] Inspiration and development

[edit] Trivia

[edit] See also

[edit] Sources

[edit] External links

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