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MAP25: Chaos Zone (Requiem)

From Doom Wiki

Requiem maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31, 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Chaos Zone is the twenty-fifth map of Requiem. It was designed by Adam Windsor, and uses the music track "Take All (I have more)" by Mark Klem. It is unusually small compared to many other levels in the megawad, especially at such a late stage.

Contents

[edit] Description

According to both the text file and the Requiem info pack:

A small fortress over-looking a lake of lava. Probably be a prime piece of real estate for a Demon. Let's see what a pissed off marine with a Rocket Launcher can do to the property values around here....

[edit] Walkthrough

Map of MAP25
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

[edit] Essentials

[edit] Other points of interest

[edit] Secrets

  1. At the beginning of the level, the pillar in the southeast has large holes in its east side. Push that side, and all four pillars will lower, allowing access to three sets of four shotgun shells, and a chainsaw. All four pillars count as one secret. (sector 73)
  2. At the bend in the hallway on your way to the yellow key, there is a lion face in the northeast corner. Press on it to lower a lift holding 40 armor bonuses. (sector 67)

[edit] Bugs

[edit] Demo files

[edit] Areas / screenshots

[edit] Speedrunning

[edit] Routes and tricks

[edit] Current records

The Compet-n records for the map are:

RunTimePlayerDateFileNotes
UV speed00:31Laszlo Vecsei2002-04-11rq25-031.zip
NM speed01:06Erik Alm2002-05-16rn25-106.zip
UV max02:42Erik Alm2002-03-13rq25-242.zip
NM100S
UV -fast04:58Jakub "method_man" Razak2002-12-29rf25-458.zip
UV -respawn
UV Tyson
UV pacifist00:33Erik Alm2002-04-28rp25-033.zip

[edit] Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

[edit] Deathmatch

[edit] Statistics

[edit] Map data

Things336
Vertexes468
Linedefs610
Sidedefs860
Sectors131

[edit] Things (per skill levels)

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final bosses
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma guns
BFG9000s
AmmunitionITYTD and HNTRHMPUV and NM
Clips
Bullet boxes
4 shotgun shells
Shell boxes
Rockets
Rocket boxes
Energy cells
Energy cell packs
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Technical information

[edit] Inspiration and development

[edit] Trivia

[edit] See also

[edit] Sources

[edit] External links