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MAP26: Between Scattered Corpses (Memento Mori)

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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Memento Mori maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31, 32

MAP26: Between Scattered Corpses is the twenty-sixth level of Memento Mori. It was designed by Denis and Thomas Möller and uses the music track "Scary 1" by Mark Klem.

Walkthrough

MM MAP26 map

Map of MAP26

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Enter the door in the west of the spider masterminds' arena. Walking through the hallway lowers the northern and southern walls. In the southern L-shaped hallway, there is a portion of the wooden wall not covered by metal. Open this wall to find one (two on hard skill levels) spectres, three boxes of ammo, four boxes of shells, four boxes of rockets, four stimpacks, a super shotgun and a rocket launcher (sector 87).
  2. In the southeast of secret #1's entrance is a cage with a megasphere and a revenant who starts moving around as soon as he hears you making attack noises. He certainly will ride the elevator (sector 99) down, leaving it and trapping himself behind a lava pit.
    After pushing the switch in the west of the great hall with the invulnerability on the large crucifix, a door opens in the southeast. Assumed you did not kill the revenant yet, lower the elevator here and instantly step on it to ride it down, causing the trapped revenant to fire at the hell knight (baron of hell on hard skills) in the lava pit. Enjoy them infighting and kill the weakened survivor. Lower the elevator again, take an inrun and jump over the lavas pit: the very eastern wall can (not from the pit's ground) be walked through. Take the elevator you find here to access the dead revenant's cage, containing a megasphere.
  3. In the sludge-filled area in the east of the map, there is an out-of-place toxic waterfall behind a long torch. This waterfall can be walked through, revealing an alcove (sector 202) with a soul sphere.
  4. After grabbing the yellow skull key and dealing with the trap sprung at the red key entrance as a result, you see a metallic bar at the north. (Walking towards it over the now lowered walls (look at the automap) lets an arch-vile teleport into the center of the spider masterminds' arena.) Open it to find seven energy cells, seven sets of shells, seven rockets, and five medikits (sector 201).

Bugs

  • The items placed at the spawn points of coop players #2, #3 and #4 cannot be collected in single-player mode, but are not flagged as multiplayer only:
    Three plasma guns (things #9, #10, #11), three bulk cells (things #13, #14, #15) and three medikits (things #17, #18, #19).

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed02:07Erik Alm2002-05-12mm26-207.zip
NM speed
UV max04:40Chris "Ryback" Ratcliff2001-11-23mm26-440.zip
NM100S
UV -fast08:16Chris "Ryback" Ratcliff2001-04-22mm26f816.zip
UV -respawn05:22Casey Alvis2002-05-10mm26r522.zip
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things474
Vertexes1028
Linedefs1295
Sidedefs1958
Sectors281

Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants4711
Cyberdemons111
Spider masterminds555
Arch-viles222
Demons223142
Spectres7913
Imps223344
Cacodemons101520
Hell knights5810
Barons of hell235
Revenants222
Arachnotrons249
Mancubi71013
Lost souls357
WeaponsITYTD and HNTRHMPUV and NM
Super shotguns222
Rocket launchers111
Plasma guns444
BFG9000s111
AmmunitionITYTD and HNTRHMPUV and NM
Bullet boxes888
Shells252525
Shell boxes242424
Rockets111111
Rocket boxes111111
Energy cells777
Bulk cells181818
PowerupsITYTD and HNTRHMPUV and NM
Backpacks111
Berserks111
Medikits434343
Stimpacks333333
Soul spheres111
Megaspheres111
Green armors222
Radiation suits555
Invulnerabilities111
KeysITYTD and HNTRHMPUV and NM
Blue skulls111
Yellow skulls111
Red skulls111
BarrelsITYTD and HNTRHMPUV and NM
Exploding barrels202020

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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