MAP26: Death (Scythe 2)

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Scythe 2 maps 21-27

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 27)
Secret maps: 31, 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Death is the twenty-sixth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track “ ”. It is the first map of the gothic hell episode.

Contents

[edit] Strategy

[[Image: |thumb|300px|Map of **]]


[edit] Walkthrough

MAP26, you’re dead
MAP26, you’re dead

[edit] Secrets

MAP26, first switch
MAP26, first switch


[edit] Speedrunning

[edit] Routes and tricks

[edit] Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed **
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

[edit] Statistics

[edit] Map data

MAP21, first meeting with the super baron
MAP21, first meeting with the super baron
Things
Vertices
Linedefs
Sidedefs
Sectors

[edit] Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Energy cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

[edit] Trivia

[edit] See also

[edit] External links

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