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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Afterlife is the twenty-seventh map of Community Chest. It was designed by Sphagne, and was originally released standalone. It is the author's fourteenth level. It uses the music track "Sign of Evil" from Doom.

In the standalone version's storyline, the Doomguy is killed during an unspecified mission. After he is buried, he ends up in Hell Port 666, from which the damned are sent to the islands of Hell. His goal is to find his way to Heaven.

Walkthrough[]

Cchest MAP27 map

Map of MAP27

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. In the eastern city, between the southern hallways inside of the central building, enter the western hall, and then jump to the southern pillar. Jump to the northern pillar, and then the northwest hallway. At the end of the hall is a suit of combat armor on a floor light. Step onto the light to trigger this secret. (sector 107)
  2. Enter the southeast hall in the same building, and repeat the process described for secret #1 to reach the northeast hallway. At the end of the hall is a soul sphere on a floor light; step onto it to obtain the secret. (sector 108)
  3. After entering the tunnel southwest of the city, you will find four alcoves. The rear wall of the southwest alcove is covered in grime. Open it to find two boxes of ammo and a backpack. (sector 136)
  4. After going through either of the red doors at the north of the map, approach the western door, and the pillar will lower behind you, holding a box of shells, a box of rockets, a shotgun, and a blur artifact. When this happens, take the eastern lift, and head east to find that a teleporter has lowered. Enter it to be warped to a hidden room containing a computer map. This actually consists of two sectors marked as secret, including the teleporter you land on. (sector 246) Step back onto the teleporter to return, or enter the northern passageway to exit into the central building of the city.
  5. See secret #4. (sector 247)

Areas / screenshots[]

Speedrunning[]

Current records[]

There are currently no demos for this level at the Doomed Speed Demos Archive.

Miscellaneous demos[]

See above.

Statistics[]

Map data[]

Things 774
Vertexes 2206
Linedefs 2711
Sidedefs 4054
Sectors 296

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 3 5 12
Arch-viles 0 3
Barons of hell 2 4 3
Cacodemons 15 28 38
Chaingunners 18 46 72
Cyberdemons 0 1
Demons 18 16
Hell knights 5 6 10
Imps 37 42 48
Lost souls 4 9 14
Mancubi 3 6 12
Revenants 3 10 24
Sergeants 19 29 31
Spectres 8 19 25
Troopers 5 7
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 2
Plasma guns 1
Rocket launchers 1
Shotguns 4
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 2
Berserks 3
Blue armors 2
Computer maps 1
Green armors 2
Invisibilities 2 3
Invulnerability 2
Medikits 20 21 22
Soul spheres 2
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 6 10 14
Ammo clips 8 9 10
Bulk cells 1 2
Energy cells 3 6 7
Rocket boxes 0 2 5
Shell boxes 0 2 4
Shells 11 23 31
Keys ITYTD and HNTR HMP UV and NM
Blue skull key 1
Red skull key 1
Yellow skull key 1

External links[]

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