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MAP27: Afterlife (Community Chest)

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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Community Chest maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31, 32

MAP27: Afterlife is the twenty-seventh map of Community Chest. It was designed by Sphagne, and was originally released standalone. It is the author's fourteenth level. It uses the music track "Sign of Evil" from Doom.

In the standalone version's storyline, the Doomguy is killed during an unspecified mission. After he is buried, he ends up in Hell Port 666, from which the damned are sent to the islands of Hell. His goal is to find his way to Heaven.

Walkthrough

Cchest MAP27 map

Map of MAP27

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the eastern city, between the southern hallways inside of the central building, enter the western hall, and then jump to the southern pillar. Jump to the northern pillar, and then the northwest hallway. At the end of the hall is a suit of combat armor on a floor light. Step onto the light to trigger this secret. (sector 107)
  2. Enter the southeast hall in the same building, and repeat the process described for secret #1 to reach the northeast hallway. At the end of the hall is a soul sphere on a floor light; step onto it to obtain the secret. (sector 108)
  3. After entering the tunnel southwest of the city, you will find four alcoves. The rear wall of the southwest alcove is covered in grime. Open it to find two boxes of ammo and a backpack. (sector 136)
  4. After going through either of the red doors at the north of the map, approach the western door, and the pillar will lower behind you, holding a box of shells, a box of rockets, a shotgun, and a blur artifact. When this happens, take the eastern lift, and head east to find that a teleporter has lowered. Enter it to be warped to a hidden room containing a computer map. This actually consists of two sectors marked as secret, including the teleporter you land on. (sector 246) Step back onto the teleporter to return, or enter the northern passageway to exit into the central building of the city.
  5. See secret #4. (sector 247)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are currently no demos for this level at the Doomed Speed Demos Archive.

Miscellaneous demos

See above.

Deathmatch

Statistics

Map data

Things774
Vertexes2206
Linedefs2711
Sidedefs4054
Sectors296

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons3512
Arch-viles03
Barons of hell243
Cacodemons152838
Chaingunners184672
Cyberdemons01
Demons1816
Hell knights5610
Imps374248
Lost souls4914
Mancubi3612
Revenants31024
Sergeants192931
Spectres81925
Troopers57
WeaponsITYTD and HNTRHMPUV and NM
Chainguns2
Plasma guns1
Rocket launchers1
Shotguns4
Super shotguns1
PowerupsITYTD and HNTRHMPUV and NM
Backpacks2
Berserks3
Blue armors2
Computer maps1
Green armors2
Invisibilities23
Invulnerability2
Medikits202122
Soul spheres2
AmmunitionITYTD and HNTRHMPUV and NM
Ammo boxes61014
Ammo clips8910
Bulk cells12
Energy cells367
Rocket boxes025
Shell boxes024
Shells112331
KeysITYTD and HNTRHMPUV and NM
Blue skull key1
Red skull key1
Yellow skull key1

Technical information

Inspiration and development

Trivia

See also

Sources

External links

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