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MAP27: Resistance Remains (Hell Revealed II)

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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Hell Revealed II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31 32

MAP27: Resistance Remains is the twenty-seventh map of Hell Revealed II. It was designed by Sam Woodman and Andy Olivera and uses a music track by Grave Called "Inner Fear".

Description Edit

This level is a renewed, enpowered and harder version of Hell Revealed's Map22: Resistance is Futile. Due to the high number of Arch-Viles appearing (coming or suddenly teleporting in big groups, most of times in teams of 4 or more, or simply located in the most concentrated amount of monsters, for example the river in the middle of the map) and the meager possibility for the player to find a safe place to shoot monsters without being harmed, this level is one of the hardest maps in Hell Revealed II.

Walkthrough Edit

File:HR2 MAP27 map.png
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the yellow key room push the most southern part of the west wall to reveal a Megasphere. (Sector 11)
  2. In the hallway north of the blue door push the east wall to reveal a Megasphere. (Sector 55)
  3. South of the blue door building push the middle part of the south wall to reveal a Megasphere. (Sector 62)
  4. Near the exit, after the wall cut your way back to the main area of the map, push the west wall under either opening north or south from the wall blocking your way back. This way you can access the area where lots of Imps were (or are, if you didn't waste them). You'll find two Super Shotguns and 28 Sets of shotgun shells. (Sector 68)

BugsEdit

Demo filesEdit

Areas / screenshots Edit

Speedrunning Edit

Routes and tricksEdit

Current recordsEdit

Miscellaneous demosEdit

Deathmatch Edit

Statistics Edit

Map dataEdit

Things632
Vertexes1619
Linedefs1793
Sidedefs542
Sectors157

ThingsEdit

This level contains the following numbers of things per skill level:

MonstersITYTD and HNTRHMPUV and NMMP on UV
Arachnotrons12 20 25 25
Arch-Viles8 43 62 62
Barons of Hell4 13 17 17
Chaingunners18 4 6 6
Cyberdemons0 2 4 4
Demons32 60 0 0
Hell Knights42 40 62 62
Imps98 130 178 178
Mancubi7 9 13 13
Revenants88 90 137 137
Spectres8 0 68 68
Spider Masterminds1 1 1 1
PowerupsITYTD and HNTRHMPUV and NMMP on UV
Backpacks4 4 4 12
Computer maps1 1 1 1
Invulnerabilities1 1 0 0
Medikits54 54 54 54
Megaspheres7 6 7 15
WeaponsITYTD and HNTRHMPUV and NMMP on UV
Shotguns1 1 1 1
Super shotguns2 2 2 5
Chainguns2 2 2 2
Rocket launchers1 1 1 4
Plasma rifles1 1 1 3
BFG 9000s1 1 1 2
AmmunitionITYTD and HNTRHMPUV and NMMP on UV
Shells28 28 28 28
Shell boxes42 42 42 42
Rockets22 22 22 22
Rocket boxes77 77 77 77
Bulk cells101 101 101 101
KeysITYTD and HNTRHMPUV and NMMP on UV
Blue skulls1 1 1 1
Yellow skulls1 1 1 1


Technical information Edit

Inspiration and development Edit

Trivia Edit

See also Edit

Sources Edit

External links Edit

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