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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Resistance Remains is the twenty-seventh map of Hell Revealed II. It was designed by Sam Woodman and Andy Olivera and uses a music track by Petter Mårtensen Called "Inner Fear".

Description[]

This level is a renewed, enpowered and harder version of Hell Revealed's Map22: Resistance is Futile. Due to the high number of Arch-Viles appearing (coming or suddenly teleporting in big groups, most of times in teams of 4 or more, or simply located in the most concentrated amount of monsters, for example the river in the middle of the map) and the meager possibility for the player to find a safe place to shoot monsters without being harmed, this level is one of the hardest maps in Hell Revealed II.

Walkthrough[]

File:HR2 MAP27 map.png

Map of MAP27

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. In the yellow key room push the most southern part of the west wall to reveal a Megasphere. (Sector 11)
  2. In the hallway north of the blue door push the east wall to reveal a Megasphere. (Sector 55)
  3. South of the blue door building push the middle part of the south wall to reveal a Megasphere. (Sector 62)
  4. Near the exit, after the wall cut your way back to the main area of the map, push the west wall under either opening north or south from the wall blocking your way back. This way you can access the area where lots of Imps were (or are, if you didn't waste them). You'll find two Super Shotguns and 28 Sets of shotgun shells. (Sector 68)

Statistics[]

Map data[]

Things 632
Vertexes 1619
Linedefs 1793
Sidedefs 542
Sectors 157

Things[]

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 12 20 25 25
Arch-Viles 8 43 62 62
Barons of Hell 4 13 17 17
Chaingunners 18 4 6 6
Cyberdemons 0 2 4 4
Demons 32 60 0 0
Hell Knights 42 40 62 62
Imps 98 130 178 178
Mancubi 7 9 13 13
Revenants 88 90 137 137
Spectres 8 0 68 68
Spider Masterminds 1 1 1 1
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 4 4 4 12
Computer maps 1 1 1 1
Invulnerabilities 1 1 0 0
Medikits 54 54 54 54
Megaspheres 7 6 7 15
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Super shotguns 2 2 2 5
Chainguns 2 2 2 2
Rocket launchers 1 1 1 4
Plasma rifles 1 1 1 3
BFG 9000s 1 1 1 2
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Shells 28 28 28 28
Shell boxes 42 42 42 42
Rockets 22 22 22 22
Rocket boxes 77 77 77 77
Bulk cells 101 101 101 101
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue skulls 1 1 1 1
Yellow skulls 1 1 1 1
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