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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.

MAP28: Beyond the Sea is the twenty-eighth map of Hell Revealed II. It was designed by Andy Olivera and uses a music track by Petter Mårtensen called "The Pyramid".

Walkthrough[]

File:HR2 MAP28 map.png

Map of MAP28

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. After activating the western switch in the "ring" in the water flooded area, the door to the round building in the south east courtyard will open. Activate the switch inside, which will raise some stairs north of you. Push the back side of the switch upstairs: the ledge west of the stairs (where the combat armor is placed) will temporarily lower, revealing a secret area (Sector 83) as well releasing the six Chaingunners inside. If you are caught in the secret area, push the metal part of the western wall, will release an arch-vile. Acitvate the switch in his hideout to temporarily lower the ledge again.
  2. Crossing the line from the raised bridge to the solid part of the inner "ring" where the eastern switch is placed will reveal a Megasphere (Sector 282) which can be seen from the lift in the south of the ring. Ride the that lift up and look to the south. At that part of the map you will know how to get there.
  3. After activating the northern switch in the "ring" in the water flooded area, a Soul Sphere will be revealed: climb the stairs east of the round building in the south east courtyard (mentioned in secret 1) and follow the hallway to the room on the east side. In it's south side you will find an alcove containing the Soul Sphere. (Sector 280)
  4. After activating the northern switch in the "ring" in the water flooded area, another Soul Sphere will be revealed: It is in an alcove in the south wall on the ledge west of you. (Sector 284) At that part of the map you will know how to get there.
  5. Activating the switch mentioned in secret 4 also opens a new area: From the water flooded starting area, pass the northern door and climb the eastern stairs. A triangle shaped passage containig some enemies is now available in the north east of that room. In the north of it is a switch. Push the wall west of that switch to reveal a secret passage (Sector 242) containing 2 more chaingunners.
  6. This Secret is available from the beginning of the map without activating any more switches, so you can collect it first if you want: From secret 5 walk back in the main rectangular room. Push the northern wall east of stairs and west of the triangle shaped passage. The wall will lower, allowing you to access a secret passage containing 16 Chaingunners and two Stimpacks (Sector 170).

Statistics[]

Map data[]

Things 271
Vertexes 1702
Linedefs 1862
Sidedefs 1090
Sectors 320

Things[]

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 6 6 6 6
Arch-Viles 2 16 18 18
Barons of Hell 3 7 9 9
Cacodemons 10 17 22 22
Chaingunners 92 97 101 101
Cyberdemons 4 4 4 4
Demons 8 14 20 20
Hell Knights 12 12 14 14
Imps 24 27 37 37
Mancubi 22 22 24 24
Revenants 50 54 57 57
Sergeants 59 61 63 63
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Green armors 1 1 1 1
Medikits 17 17 17 17
Megaspheres 1 1 1 1
Soul Spheres 2 2 2 2
Stimpacks 34 34 34 34
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Super shotguns 1 1 1 1
Rocket launchers 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Bullet boxes 10 10 10 10
Shells 9 9 9 9
Shell boxes 37 37 37 37
Rocket boxes 17 17 17 17
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