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MAP28: No Room (Community Chest 2)

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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
Community Chest 2 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21-30)
Secret maps: 31, 32

MAP28: No Room is the twenty-eighth map of Community Chest 2. It was designed by Andrew "Linguica" Stine, and uses the music track "Nobody Told Me About id" from Doom.

Walkthrough

Cchest2 MAP28 map

Map of MAP28

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the giant courtyard east of where you begin the level, there are two bodies on the west side hanging from two sections of the wall. The northern one can be passed through. To get there, however, you must have one of the Arch-Viles launch you into that section of wall with their fire attack as you run toward it. If successful, you will find a compartment with a switch. (sector 177) Flipping the switch causes six giant portraits of Adolf Hitler to rise from the floor, four stone plates bearing Nazi flags to lower from the ceiling, a swastika to form in the center of the room, and 16 SS Nazis to start teleporting into the room. Although the switch can be activated from outside the compartment, you must Arch-Vile jump into the compartment to trigger this secret.
  2. In the eastern, winding tunnel in the center of the map, when you reach the giant waterfall, climb to its east side, which has a section you can walk through. Do so to get a computer map. (sector 582)
  3. In the room with the red skull, there is a soul sphere on a small ledge. At the higher floor of the room, head to the east side, align yourself with the demonic face in the south, and drop off the southern edge onto the ledge to get the soul sphere and trigger this secret. (sector 1177)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

RunTimePlayerDateFileNotes
UV speed
NM speed
UV max22:58Drew "stx-Vile" DeVore2005-03-05cc2lmps.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Deathmatch

Statistics

Map data

Things909
Vertexes9906
Linedefs11714
Sidedefs6997
Sectors1802

Things

MonstersITYTD and HNTRHMPUV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
WeaponsITYTD and HNTRHMPUV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
KeysITYTD and HNTRHMPUV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Technical information

Inspiration and development

Linguica implemented the Barons of Hell on the floating marble cubes with the intent to "thumb [his] nose" at UV max speedrunners.[1]

Trivia

See also

Sources

  1. Linguica: I specifically put in all those barons on the floating cubes to thumb my nose at max speedrunners :P (Community Chest 2 demos at Doomworld. Retrieved on January 26, 2008.)

External links

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