MAP29: Odyssey of Noises (The Plutonia Experiment)
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| Plutonia maps 21-30 |
|---|
- This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
MAP29: Odyssey of Noises is the twenty-ninth map of The Plutonia Experiment. The music is "At Doom's Gate".
Odyssey of Noises is one of the most expansive and difficult of the official Doom levels. It resembles a city, complete with roads running between the numerous buildings. There are also several lava-filled craters, the biggest one at the south end of the level. Because of the level's layout, it is very unsafe to be out in the open, since you are exposed to attack by monsters sniping from numerous windows almost everywhere in the map.
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Strategy
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Added by FredrikWalkthrough
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Secrets
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- After obtaining the red skull key, return to the building you started the level in (the northeastern one from the easternmost area of the town). A secret room will have opened on the back side of it, containing several energy cell packs.
- While standing on the platform the yellow key rested upon, you must STRAFERUN into the opening in the building directly north of it. Inside this alcove is a megasphere.
Screenshots
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Speedrunning
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Routes and tricks
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Records
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The Compet-N records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 01:07 | Vincent Catalaá | 1999-11-01 | pl29-107.zip | |
| NM speed | 01:11 | Jakub "method_man" Razak | 2003-10-15 | pn29-111.zip | |
| UV max | 07:18 | Henning Skogsto | 1998-12-16 | pl29-718.zip | |
| NM100S | 01:20 | Casey Alvis | 2003-10-20 | ps29-120.zip | |
| UV -fast | 15:39 | Peo Sjoblom | 1997-01-29 | plt29-gm.zip | |
| UV -respawn | 05:13 | Casey Alvis | 2003-04-23 | pr29-513 | |
| UV Tyson | |||||
| UV pacifist | 01:07 | Adam Hegyi | 2001-06-06 | pp29-107.zip |
Statistics
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Map data
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| Things | 344 |
| Vertices | 2922 |
| Linedefs | 2957 |
| Sidedefs | 1279 |
| Sectors | 287 |
Things
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| Monsters | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Spider Masterminds | 1 | 1 | 1 |
| Sergeants | 2 | 2 | 2 |
| Cyberdemons | 0 | 0 | 1 |
| Imps | 19 | 19 | 22 |
| Demons | 23 | 27 | 27 |
| Barons of Hell | 3 | 3 | 3 |
| Cacodemons | 7 | 7 | 10 |
| Arch-Viles | 5 | 5 | 5 |
| Pain Elementals | 0 | 2 | 3 |
| Chaingunners | 34 | 41 | 47 |
| Revenants | 10 | 13 | 20 |
| Mancubi | 7 | 7 | 7 |
| Arachnotrons | 6 | 8 | 8 |
| Hell Knights | 2 | 2 | 2 |
| Powerups | ITYTD and HNTR | HMP | UV and NM |
| Backpacks | 1 | 1 | 1 |
| Stim packs | 3 | 3 | 3 |
| Medikits | 33 | 33 | 33 |
| Soul spheres | 2 | 2 | 2 |
| Blue armors | 1 | 1 | 1 |
| Megasphere | 1 | 1 | 1 |
| Weapons | ITYTD and HNTR | HMP | UV and NM |
| Shotguns | 1 | 1 | 1 |
| Chainguns | 1 | 1 | 1 |
| Rocket launchers | 1 | 1 | 1 |
| Plasma guns | 1 | 1 | 1 |
| Super shotguns | 1 | 1 | 1 |
| Ammunition | ITYTD and HNTR | HMP | UV and NM |
| Bulk Cells | 7 | 7 | 7 |
| Rockets | 29 | 29 | 29 |
| Rocket boxes | 25 | 25 | 25 |
| Ammo boxes | 1 | 1 | 1 |
| Shell boxes | 17 | 18 | 20 |
| Keys | ITYTD and HNTR | HMP | UV and NM |
| Red skulls | 1 | 1 | 1 |
| Yellow skulls | 1 | 1 | 1 |
| Blue skulls | 1 | 1 | 1 |