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This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Mt. Chaos is the secret map of Community Chest. It was designed by Simon "VolteFace" Broadhead, and appears to be inspired by Doom E3M6: Mt. Erebus.

This level contains a secret exit leading to MAP32: The Citadel. Completing this level through the normal exit takes the player to MAP16: Methods of Fear.

Walkthrough[]

Cchest MAP31 map

Map of MAP31

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[]

Normal exit:

Press on the metal wall, grab the megasphere, and open the door. Go through the hallway, and into the teleporter. Open the northeast door, and enter the southern, wooden building. Shoot the satyr's face, and press the switch in the northwest to create a step to the south. Go up the step, along the walkway, and out of the northern opening. Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south. Open the door, grab the red key, and enter the northern building through the red door. Walk up the rocky staircase, and run to the L-shaped building to the northwest. Open the door at its southern side, and press the switch inside. Go to the stone building in the east, and navigate the stone pillars up to the blue key. Head back out, run to the far northwest of the map, and open the blue door. Go up the stairs, and run up to the yellow key, which will warp to the ground east of you. Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes. Once it finishes, open the door, and step into the teleporter.

Secret exit:

Press on the metal wall, grab the megasphere, and open the door. Go through the hallway, and into the teleporter. Open the northeast door, and enter the southern, wooden building. Shoot the satyr's face, and press the switch in the northwest to create a step to the south. Go up the step, along the walkway, and out of the northern opening. Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south. Open the door, grab the red key, and enter the northern building through the red door. Press on the western side of the pillar southeast of the room, and grab the rocket launcher sitting on it. Walk up the rocky staircase, and run to the L-shaped building to the northwest. Open the door at its southern side, and press the switch inside. Go to the stone building in the east, and navigate the stone pillars up to the blue key. Head back out, go to the far northwest of the map, and open the blue door. Go up the stairs, and run up to the yellow key, which will warp to the ground east of you. Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes. Once it finishes, open the door, and fire some rockets over the teleporter, and through the wall behind it. You will kill an unseen Commander Keen. Following this, a wall will open nearby to reveal a hidden room with a second teleporter. Step into the teleporter.

Secrets[]

  1. On the east side of the green, marble structure in the southeast is a switch. (sector 123) Flip it to summon a soul sphere east of the southern building.
  2. The pillar you find the rocket launcher on counts as a secret. (sector 243)
  3. The room with the secret exit counts as a secret. (sector 241)

Bugs[]

It is impossible to reach the secret exit in no monsters mode, as it requires the presence of a Commander Keen for it to be accessed.

Areas / screenshots[]

Speedrunning[]

Current records[]

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:07 Rich Sham 2003-10-14 cc_rs3.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[]

Run Time Player Date File Notes
.zip

Statistics[]

Map data[]

Things 292
Vertexes 1386
Linedefs 1608
Sidedefs 2741
Sectors 280

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arch-viles 1
Barons of hell 1 2 4
Cacodemons 4 6 10
Chaingunners 2 1
Commander Keens 1
Demons 10 12 18
Hell knights 5 7 6
Imps 24 31 45
Lost souls 3
Mancubi 0 1
Pain elementals 0 1
Revenants 1 2
Sergeants 11 13 24
Spectres 8 5 6
Troopers 5 3
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1
Plasma guns 1
Rocket launchers 1
Shotguns 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 20
Backpacks 1
Blue armors 0 1
Green armors 1
Health bonuses 22 33
Medikits 5
Soul spheres 1
Stim packs 7
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 1
Ammo clips 3
Bulk cells 1
Rockets 9
Shell boxes 1 6 5
Shells 4 13
Keys ITYTD and HNTR HMP UV and NM
Blue skull key 1
Red skull key 1
Yellow skull key 2

External links[]

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