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MAP31: Pharaoh (TNT: Evilution)

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This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
TNT: Evilution maps 31-32

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Secret maps

MAP31: Pharaoh is the first secret map of TNT: Evilution and can be accessed via MAP15. It was designed by Dario Casali and uses the music track "Legion Of The Lost".

Strategy

TNT MAP31 map

Map of MAP31


Walkthrough

Yellow keycard bug

The original version of this map has a critical flaw: there is no yellow key in single player, as the key was accidentally flagged as multiplayer-only. TeamTNT released a patch WAD containing a new version of the level to fix this issue. This can be found on their website. This patch also fixes a couple of other issues with the map, notably in the nodes.

The unofficial Doom Patcher utility (Doomgate patching utility) can also fix this issue by modifying the IWAD itself; although it doesn't include the other fixes the official Team TNT patch does and may render your IWAD incompatible with the original version as it modifies the IWAD itself.

Skilled players have also found a couple of interesting, albeit challenging, ways to complete the level without the yellow key, involving hitting the switch on the right throne from its edge above, or wedging the player through the key-color bars in the same room to hit the switches therein.

A walkthrough without the yellow key is available on YouTube.

Secrets

  1. The platform with the three wooden "enemy boxes" with Hell Knights in them (in the area at the east of the map with the circular pool of water with a soul sphere in it, accessed by opening the teleporter located in the starting area by pressing the yellow switch in the "throne room") counts as a secret, even though it's necessary to access it to complete the level.
  2. A bit past secret #1 is a switch that opens a door at the north end end of the large area with the circular water pool. Behind this door is a very long hallway, with a red torch at the end of the first stretch. Once you reach the torch, it looks like you can only go left, but instead go through the fake wall to the right to get to an area with a combat armor vest overlooking a courtyard.
  3. (Secret Exit) At the end of the level you will arrive at a large lake with a dock-like structure stretching out into it, with the exit visible off in the southwest corner. There is also a shed-like building at the north end of the lake; go into this instead. Once inside, open the back wall to reveal the switch to exit to the secret level, MAP32: Caribbean.

Bugs

  1. See "Yellow keycard bug" above.
  2. Near the end of the level is a bunch of troopers hidden in the walls, but due to a node-building error they never get released, making it impossible to get 100% kills without cheating. This (along with the keycard bug) is fixed by use of the TeamTNT PWAD.
  3. In the Red Key area, there are a number of triggers. The first trigger is near the red key, this trigger raises a barrier, blocking the teleport, as well as revealing a switch. This switch opens an area with the switch that lowers the barrier. However, you can accidentally or purposefully press the hidden first switch before it is raised, meaning you can press the switch to lower the floor before it is ever raised. As this switch is single use, if you raise the floor after pressing the switch to lower it, you will become trapped. It is possible, however, to get the red key without raising the floor by running diagonally past the top of the first step.
  4. Similarly to "3". If you are playing a co-op game, another flaw could make the map unplayable. If you were to activate the trigger that raises the barrier, without grabbing the Red Key, then die. You would not be able to re-enter the room, as the barrier would still be raised, and the barrier cannot be lowered on the other side. This now makes the Red Key impossible to obtain.

Screenshots

Statistics

Map data

Things522
Vertices2659
Linedefs2712
Sidedefs1297
Sectors376

Things

MonstersITYTD and HNTRHMPUV and NM
Sergeants274276
Cyberdemons001
Spectres81014
Imps579
Barons of Hell100
Troopers4611
Cacodemons5710
Arch-Viles344
Pain Elementals233
Chaingunners333
Revenants61010
Mancubi278
Arachnotrons91011
Hell Knights345
PowerupsITYTD and HNTRHMPUV and NM
Backpacks111
Stim packs999
Medikits131414
Soul spheres111
Health bonuses484848
Armor bonuses454545
Green armors111
Blue armors333
Megasphere111
WeaponsITYTD and HNTRHMPUV and NM
Chainguns111
Rocket launchers111
Plasma guns111
Super shotguns111
AmmunitionITYTD and HNTRHMPUV and NM
Bulk Cells999
Ammo clips333
Rocket boxes272727
Energy cells333
Ammo boxes1099
Shell boxes181818
KeysITYTD and HNTRHMPUV and NM
Blue cards111
Red cards111
Yellow cards*111

*Notice: the yellow card was omitted in the initial releases of the WAD for single player only. See Yellow keycard bug section.


Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:32Xit Vono2003-02-14ev31s032.zip
NM speed00:33Xit Vono2002-11-19tn31s033.zip
UV max06:54Casey Alvis2003-03-23ev31-654.zip
NM100S01:56Vincent Catalaá2001-12-22es31-156.zip
UV -fast07:40Casey Alvis2003-07-28ef31-740.zip
UV -respawn03:27Casey Alvis2002-12-24er31-327.zip
UV Tyson
UV pacifist00:32Xit Vono2003-02-14ev31s032.zip

External links

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