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This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: The Descent II is the secret map of Hell Revealed II. It was designed by Mattias Berggren and uses a music track by Petter Mårtensen called "Damned Spirits".

Walkthrough[]

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. In the room where you get the blue key, cross the eastern bridge and follow the way until the next door. Push a part of the opposite (northern) wall to find a Invulnerability sphere (Sector 120).
  2. To get access to this secret, you need to acitvate three switches which are hidden behind pentagram stone walls.
    (a) At the start of the map, turn around to find the first wall.
    (b) After the blue key door you will find the second one.
    (c) Go through the door south of Secret 1. After the western door on the southern wall you find the third one.
    After using the teleporter behind the red key door, look to the north to find the (now unlocked) path leading to the switch that lowers the pentagram stoned elevator east of you. Use the elevator and follow the way to the area (Sector 166) around the secret exit, which counts as secret. You can now use the secret exit to map 32 or reenter the elevator and complete the map using the regular exit to map 16.

Statistics[]

Map data[]

Things 460
Vertexes 1724
Linedefs 1893
Sidedefs 883
Sectors 231

Things[]

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 10 10 10 12
Arch-Viles 8 13 17 25
Barons of Hell 14 18 27 54
Cacodemons 10 14 29 29
Chaingunners 29 27 29 31
Cyberdemons 4 5 6 13
Demons 19 29 43 43
Hell Knights 20 29 28 36
Imps 129 148 171 171
Mancubi 9 9 9 9
Revenants 35 53 71 81
Sergeants 20 22 24 26
Spectres 12 18 24 24
Troopers 12 14 16 18
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 10 10 10 10
Berserk packs 2 2 2 2
Blue armors 1 1 1 1
Invulnerabilities 1 1 1 1
Medikits 8 8 8 8
Megaspheres 2 2 2 2
Soul Spheres 3 3 3 3
Stimpacks 10 10 10 10
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 2
Super shotguns 1 1 1 2
Chainguns 2 2 2 2
Rocket launchers 1 1 1 2
Plasma rifles 1 1 1 2
BFG 9000s 2 2 2 3
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Bullet boxes 6 6 6 6
Shells 13 13 13 13
Shell boxes 18 18 18 18
Rockets 28 28 28 28
Rocket boxes 38 38 38 38
Cells 15 15 15 15
Bulk cells 26 26 26 26
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue skulls 1 1 1 1
Red skulls 1 1 1 1
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