MAP32: Grosse (Doom II)
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- This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
| Doom II levels 31-32 |
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Added by CybMAP32: Grosse (named keen in Doom 3 BFG Edition) is the second secret map of Doom II and can be accessed from MAP31: Wolfenstein. It was designed by Sandy Petersen and uses the music track "The Ultimate Challenge".
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Strategy
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Added by FredrikWalkthrough
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Go through the door in front of you to enter a large room with pillars and candles (A), as well as Wolfenstein SS Nazis on Hurt Me Plenty, Ultra-Violence, and NIGHTMARE! skill levels. Travel to the opposite side of this room. Once you get close to the door, a Cyberdemon will open the door and attack (B). Once you have destroyed the Cyberdemon (or escaped from him), enter the room it was in and go through the door on the opposite side (C). Kill all four hanging Commander Keens and the panel behind them will raise (D), revealing the exit switch. Jump across the gap with the sky floor and hit the switch to exit.
Secrets
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- The southwestern pillar in the main room opens, revealing three chainguns (E).
- The southeastern pillar in the main room opens, revealing a megasphere (F).
- The northwestern pillar in the main room opens, revealing a BFG9000 (G).
- The northeastern pillar in the main room opens, revealing a super shotgun and two boxes of shells (H).
- The center swastika on the western wall of the main area opens, revealing a cache of medikits, plasma cells and a plasma rifle (I).
- The center swastika on the eastern wall of the main area opens, revealing an invulnerability artifact (J).
Bugs
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- This map cannot normally be finished when using the -nomonsters parameter because the hanged Commander Keens are missing. See Kill percentage flag used for -nomonsters and respawning for more details.
Trivia
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- This level is named after Hans Grösse, the boss of the corresponding Wolfenstein 3D level.
- "Grosse" is German for "huge", but this level is the smallest in the DOOM 2 WADfile.
- This level was going to have horizontally sliding doors like the original Wolf3D. The code is still present but commented out.
- This level is modeled after the Wolfenstein 3D level E1M9, the boss level of the first episode.
- The Music track is called "The Ultimate Challenge" from both Wolfenstein 3D and its prequel Spear of Destiny. This track played on levels E3M9 and E6M9 (notably when you battled Hitler). It was also played on all of the normal boss levels in SoD.
Differences from the original
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As Mentioned before, this level is a replica of the last level of the first episode in Wolfenstein 3-D.
1. When the game was re-released as a part of Doom: Classic Complete. All of the Nazi References are taken out entirely. Even the Wolfenstein SS soldiers are replaced by Zombiemen. The level has also been renamed "Keen".
Speedrunning
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Routes and tricks
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Records
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The Compet-N records for the map are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 00:11 | Adam Hegyi | 2002-04-10 | lv32-011.zip | |
| NM speed | 00:11 | Adam Hegyi | 2002-04-10 | nm32-011.zip | |
| UV max | 00:35 | Adam Hegyi | 2000-10-14 | lv32-035.zip | |
| NM100S | 00:25 | Adam Hegyi | 2000-10-19 | ns32-025.zip | |
| UV -fast | 00:35 | Adam Hegyi | 1999-07-06 | fa32-035.zip | |
| UV -respawn | 00:34 | Adam Hegyi | 1999-07-15 | re32-034.zip | |
| UV Tyson | 01:08 | Laszlo Vecsei | 2000-11-19 | ty32-108.zip | |
| UV pacifist | 00:23 | Radek Pecka | 2001-10-23 | pa32-023.zip |
Essorg
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For a Compet-N contest held in February 2001, a mirrored upside-down version of Grosse called Essorg was created. "Essorg" is "Grosse" written backwards.
Statistics
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Map data
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| Things | 111 |
| Vertices | 229 |
| Linedefs | 216 |
| Sidedefs | 276 |
| Sectors | 20 |
Things
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| Monsters | ITYTD and HNTR | HMP | UV and NM |
|---|---|---|---|
| Cyberdemons | 1 | 1 | 1 |
| Commander Keens | 4 | 4 | 4 |
| SS Nazis | 0 | 10 | 28 |
| Powerups | ITYTD and HNTR | HMP | UV and NM |
| Medikits | 6 | 6 | 6 |
| Invulnerabilities | 1 | 1 | 1 |
| Berserks | 1 | 1 | 1 |
| Megasphere | 1 | 1 | 1 |
| Weapons | ITYTD and HNTR | HMP | UV and NM |
| Chainguns | 3 | 3 | 3 |
| Rocket launchers | 1 | 1 | 1 |
| Plasma guns | 1 | 1 | 1 |
| BFG 9000s | 1 | 1 | 1 |
| Super shotguns | 1 | 1 | 1 |
| Ammunition | ITYTD and HNTR | HMP | UV and NM |
| Rocket boxes | 2 | 2 | 2 |
| Energy cells | 23 | 23 | 23 |
| Shell boxes | 2 | 2 | 2 |
External links
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- MAP32 demos from the Compet-n database
- Compet-n contest page (Essorg is contest number 9)
- Top-down perspective view of all Doom II levels by Ian Albert