MUS
From Doom Wiki
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The MUS format is a slightly altered MIDI format used in the Doom engine soundtracks. MUS files are nearly identical to MIDI files, only slightly more compact. The file format has a size limit of 65536 bytes.
The later Vanilla Doom versions added support for MIDI files, which meant WAD authors no longer needed to convert MIDI files to MUS.
[edit] Limitations
The MUS format can only use the first 9 MIDI channels using the first 8 for music instruments and the 9th for drums. The reason this is forced upon the format is that older soundcards had an FM sound chip with only 9 FM channels. Although some at the time had 18 channels, these were less common.
[edit] Notes
The MIDI2MUS converter does not create perfect conversions; sometimes the created files can sound distorted.
[edit] External links
- MUS file format description at Doomworld
- MIDI2MUS converter at Doomworld/idgames
- MUS2MIDI converter at Doomworld/idgames
- QMUS2MIDI converter at Doomworld/idgames
Categories: Stubs | Music | WAD lumps


