Medikits are not included in the items percentage displayed at the end of each level.
|Thing type||2012 (decimal), 7DC (hex)|
|Appears in||Shareware Doom|
Doom II/Final Doom
Appearance statistics Edit
The IWADs contain the following numbers of medikits:
|Game||ITYTD and HNTR||HMP||UV and NM|
Doom RPG Edit
Doom RPG contains two varieties of medikit (spelled medkit), "small" and "large". Small medkits restore 25 health points, and look like the originals except that their cross is yellow rather than red. Large medkits restore 75 points, and are red with a yellow cross.
Medkits in Doom RPG are not used as soon as they are picked up, but are added to the player's inventory to be used when needed.
See also Edit
|Items from Doom and Doom II|
|Health||Health bonus • Stimpack • Medikit • Supercharge|
|Armor||Armor bonus • Armor • Megaarmor|
|Powerups||Backpack • Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit|
|Keys||Keycard • Skull key|
|Weapons||Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000|
|Ammo||Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shells • Box of rockets • Energy cell pack|