Fandom

Doom Wiki

MipImage

3,484pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

The MipImage format is used for storing textures and UI elements in Amulets & Armor. Each MipImage is built up of one or more sub-images. If there are multiple sub-images, they are used to store smaller copies of the main image in descending size.

Sub-image format notes

Note: Width & Height are always the size of the first/largest image. Each sub-image size is half as wide and half as tall as the previous sub-image (rounded down). Textures and UI elements are actually stored slightly differently: UI elements are stored as displayed, while textures are rotated 90-degrees counterclockwise. There is no information in the image file to indicate this however, so it must be known by the context in which the image is used.

Sub-image format details

Offset
Length
Description
0 2 Width
2 2 Height
4 W*H Image pixels

Also on Fandom

Random Wiki