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All of the music in Doom and Doom II was created by Bobby Prince. Many of the songs were inspired by or closely mirror popular rock and metal songs from groups such as Slayer, Metallica, Megadeth, Pantera, AC/DC, Alice in Chains, Black Sabbath, and Stormtroopers of Death. In Final Doom, the music was created by Jonathan El-Bizri, Josh Martel, Tom Mustaine, and L.A. Sieben.
Virtually all of the music in Doom and Doom II is of a metal or industrial nature, follows the Twelve-Bar Blues structure, and has an emphasis on repetition of phrases.
The music in PlayStation Doom and Doom 64 was created by Aubrey Hodges and shows a dramatic departure from the original PC songs; instead of MIDI-based rock songs, Hodges composed a soundtrack of eerie, disturbing ambient tracks meant to increase a sense of fear with the player (this is done easily in Doom 64 to correspond with the game's darker style). When Quake was released for the Nintendo 64, it used a style of music identical to Doom 64, going so far as to use the same samples.
Music from PWADs
Sometimes PWADs have cover versions of hit songs in MIDI format.
- Doom music
- Doom II music
- Unused Doom music
- Final Doom TNT music
- Final Doom Plutonia music
- Heretic music
- Hexen music
- Strife music
- Chex Quest music