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NM100S

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NM100S is a Compet-N speedrunning category. The objective is to finish the level as quickly as possible in Nightmare!, with 100% secrets.

Current recordsEdit

Ultimate DoomEdit

MapTimePlayerDateFileNotes
E1M1: Hangar00:18Drew "stx-Vile" DeVore2005-04-08n1s1-018.zip
E1M2: Nuclear Plant00:57Xit Vono2003-06-29n1s2-057.zip
E1M3: Toxin Refinery01:49Drew "stx-Vile" DeVore2002-05-16n1s3-149.zip
E1M4: Command Control00:22Vincent Catalaá2001-11-15n1s4-022.zip
E1M5: Phobos Lab01:39Adam Williamson2001-04-17n1s5-139.zip
E1M6: Central Processing01:28Adam Williamson2001-04-17n1s6-128.zip
E1M7: Computer Station01:53Radek Pecka2002-10-03n1s7-153.zip
E1M8: Phobos Anomaly00:59Jochen "Angus" Schneidau2003-10-28n1s8-059.zip
E1M9: Military Base01:02Drew "stx-Vile" DeVore2002-05-12n1s9-102.zip
E2M1: Deimos Anomaly00:59Adam Hegyi1999-06-19n2s1-059.zip
E2M2: Containment Area01:58Xit Vono2003-03-16n2s2-158.zip
E2M3: Refinery00:45Vaclav "Bolton" Kunes2001-12-06n2s3-045.zip
E2M4: Deimos Lab01:42Radek Pecka2002-05-05n2s4-142.zip
E2M5: Command Center01:53Radek Pecka2002-09-26n2s5-153.zip
E2M6: Halls of the Damned01:46Radek Pecka2002-11-25n2s6-146.zip
E2M7: Spawning Vats02:24Radek Pecka2002-09-26n2s7-224.zip
E2M8: Tower of Babel 1
E2M9: Fortress of Mystery 1
E3M1: Hell Keep00:32Xit Vono2002-12-18n3s1-032.zip
E3M2: Slough of Despair00:43Andy Kempling1999-06-25n3s2-043.zip
E3M3: Pandemonium01:11Radek Pecka2003-07-02n3s3-111.zip
E3M4: House of Pain01:23Radek Pecka2003-07-02n3s4-123.zip
E3M5: Unholy Cathedral01:39Adam Hegyi2001-06-29n3s5-139.zip
E3M6: Mt. Erebus00:19Adam Hegyi1999-06-20n3s6-019.zip
E3M7: Limbo01:15Adam Hegyi2000-08-18n3s7-115.zip
E3M8: Dis 1
E3M9: Warrens01:07Xit Vono2002-12-14n3s9-107.zip
E4M1: Hell Beneath00:46Vincent Catalaá2000-08-20n4s1-046.zip
E4M2: Perfect Hatred 2
E4M3: Sever the Wicked00:39Adam Hegyi2000-04-25n4s3-039.zip3
E4M4: Unruly Evil00:51Adam Hegyi1999-06-23n4s4-051.zip
E4M5: They Will Repent00:45Adam Hegyi1999-08-09n4s5-045.zip
E4M6: Against Thee Wickedly01:40Vincent Catalaá2002-03-15n4m6-140.zip
E4M7: And Hell Followed00:41Radek Pecka2005-04-30n4s7-041.zip4
E4M8: Unto The Cruel01:14Adam Hegyi2000-05-01n4s8-114.zip
E4M9: Fear00:20Adam Hegyi1999-08-13n4s9-020.zip

Doom IIEdit

MapTimePlayerDateFileNotes
MAP01: Entryway00:31Adam Hegyi1999-07-21ns01-031.zip
MAP02: Underhalls00:45Juho "ocelot" Ruohonen2002-12-06nm02-045.zip
MAP03: The Gantlet00:28Vincent Catalaá1999-10-26ns03-028.zip
MAP04: The Focus01:18Radek Pecka2004-03-28ns04-118.zip
MAP05: The Waste Tunnels01:20Henning Skogsto2000-05-01ns05-120.zip
MAP06: The Crusher01:05Vincent Catalaá2000-09-08ns06-105.zip
MAP07: Dead Simple 5
MAP08: Tricks and Traps01:24Zvonimir Bužanić (fx)1999-08-07ns08-124.zip
MAP09: The Pit02:44Radek Pecka2004-03-27ns09-244.zip
MAP10: Refueling Base02:46Radek Pecka2004-03-27ns10-246.zip
MAP11: Circle of Death01:09Henning Skogsto1999-09-14ns11-109.zip
MAP12: The Factory02:09Adam Hegyi1999-09-10ns12-209.zip
MAP13: Downtown02:24Henning Skogsto1999-09-15ns13-224.zip
MAP14: The Inmost Dens 1
MAP15: Industrial Zone03:07Marijo Sedlić (Sedlo)1999-09-22ns15-307.zip3
MAP16: Suburbs00:59Marijo Sedlić (Sedlo)1999-06-22ns16-059.zip
MAP17: Tenements03:25Henning Skogsto2000-03-23ns17-325.zip
MAP18: The Courtyard01:53Radek Pecka2004-03-29ns18-153.zip
MAP19: The Citadel01:34Marijo Sedlić (Sedlo)1999-09-13ns19-134.zip
MAP20: Gotcha!01:26Radek Pecka2004-03-29ns20-126.zip
MAP21: Nirvana 1
MAP22: The Catacombs00:50David "mr.twister" Ficenec2003-01-17nm22-050.zip
MAP23: Barrels o' Fun00:59Xit Vono2003-02-12ns23-059.zip
MAP24: The Chasm02:17Radek Pecka2004-03-31ns24-217.zip
MAP25: Bloodfalls00:58Adam Williamson2000-01-17ns25-058.zip
MAP26: The Abandoned Mines01:17Henning Skogsto2000-03-11ns26-117.zip
MAP27: Monster Condo01:33Henning Skogsto1999-09-15ns27-133.zip6
MAP28: The Spirit World01:19Henning Skogsto1999-07-10ns28-119.zip
MAP29: The Living End 1
MAP30: Icon of Sin 1
MAP31: Wolfenstein00:55Adam Hegyi2001-02-18ns31-055.zip
MAP32: Grosse00:25Adam Hegyi2000-10-19ns32-025.zip

TNT: EvilutionEdit

MapTimePlayerDateFileNotes
MAP01: System Control00:39Radek Pecka2003-01-01es01-039.zip
MAP02: Human BBQ 7
MAP03: Power Control02:05Xit Vono2002-09-08es03-205.zip
MAP04: Wormhole02:40Drew "stx-Vile" DeVore2002-07-18es04-240.zip
MAP05: Hanger05:04Xit Vono2002-03-28es05-504.zip
MAP06: Open Season02:55Juho "ocelot" Ruohonen2001-11-05tn06-255.zip
MAP07: Prison03:05Drew "stx-Vile" DeVore2002-07-21es07-305.zip
MAP08: Metal 7
MAP09: Stronghold 7
MAP10: Redemption02:00Xit Vono2002-09-11es10-200.zip
MAP11: Storage Facility00:23Xit Vono2002-03-31es11-023.zip
MAP12: Crater00:50Xit Vono2003-07-07es12-050.zip
MAP13: Nukage Processing02:18Jakub "method_man" Razak2005-02-26es13-218.zip
MAP14: Steel Works05:20Xit Vono2003-07-06es14-520.zip
MAP15: Dead Zone01:16Xit Vono2002-08-03es15-116.zip
MAP16: Deepest Reaches01:31Xit Vono2003-03-16es16-131.zip
MAP17: Processing Area01:06Jakub "method_man" Razak2003-07-09es17-106.zip
MAP18: Mill03:01Jakub "method_man" Razak2003-11-02es18-301.zip
MAP19: Shipping/Respawning01:18Xit Vono2003-02-13es19-118.zip
MAP20: Central Processing07:18Xit Vono2002-08-10tn20-718.zip
MAP21: Administration Center09:28Xit Vono2002-08-24es21-928.zip
MAP22: Habitat01:34Casey Alvis2013-02-01[1]
MAP23: Lunar Mining Project00:56Xit Vono2002-08-03es23-056.zip
MAP24: Quarry00:29Adam Hegyi2002-04-02es24-029.zip
MAP25: Baron's Den03:56Xit Vono2002-08-21tn25-356.zip
MAP26: Ballistyx04:45Xit Vono2002-08-11tn26-445.zip
MAP27: Mount Pain05:11Xit Vono2002-08-20tn27-511.zip
MAP28: Heck01:33Drew "stx-Vile" DeVore2002-02-18es28-133.zip
MAP29: River Styx02:47Jakub "method_man" Razak2003-07-28tn29-247.zip
MAP30: Last Call 1
MAP31: Pharaoh01:56Vincent Catalaá2001-12-22es31-156.zip8
MAP32: Caribbean05:11Xit Vono2002-09-08es32-511.zip

The Plutonia ExperimentEdit

MapTimePlayerDateFileNotes
MAP01: Congo01:05Jakub "method_man" Razak2003-07-31ps01-105.zip
MAP02: Well of Souls 1
MAP03: Aztec01:33Xit Vono2001-11-20ps03-133.zip
MAP04: Caged01:23Drew "stx-Vile" DeVore2002-04-10ps04-123.zip
MAP05: Ghost Town00:29Drew "stx-Vile" DeVore2002-04-12pn05-029.zip
MAP06: Baron's Lair01:30Drew "stx-Vile" DeVore2002-04-15ps06-130.zip
MAP07: Caughtyard00:36Drew "stx-Vile" DeVore2002-04-15ps07-036.zip
MAP08: Realm03:07Drew "stx-Vile" DeVore2002-04-19pn08-307.zip
MAP09: Abattoire02:01Drew "stx-Vile" DeVore2002-04-21pn09-201.zip
MAP10: Onslaught01:50Drew "stx-Vile" DeVore2002-04-21ps10-150.zip
MAP11: Hunted00:58Xit Vono2002-05-26ps11-058.zip
MAP12: Speed01:07Drew "stx-Vile" DeVore2003-03-07ps12-107.zip
MAP13: The Crypt01:25Drew "stx-Vile" DeVore2002-04-25pn13-125.zip
MAP14: Genesis01:23Drew "stx-Vile" DeVore2002-04-28ps14-123.zip
MAP15: The Twilight01:12Drew "stx-Vile" DeVore2002-04-28ps15-112.zip
MAP16: The Omen 1
MAP17: Compound00:47Drew "stx-Vile" DeVore2003-02-22ps17-047.zip
MAP18: Neurosphere00:10Drew "stx-Vile" DeVore2002-04-28ps18-010.zip
MAP19: NME00:53Drew "stx-Vile" DeVore2002-04-28pn19-053.zip
MAP20: The Death Domain01:38Drew "stx-Vile" DeVore2002-04-28ps20-138.zip
MAP21: Slayer 1
MAP22: Impossible Mission02:45Drew "stx-Vile" DeVore2002-04-29ps22-245.zip
MAP23: Tombstone02:15Drew "stx-Vile" DeVore2003-03-04ps23-215.zip
MAP24: The Final Frontier01:26Jakub "method_man" Razak2003-10-19ps24-126.zip
MAP25: The Temple of Darkness03:11Drew "stx-Vile" DeVore2003-03-05ps25-311.zip
MAP26: Bunker01:10Xit Vono2003-01-16ps26-110.zip9
MAP27: Anti-Christ00:54Drew "stx-Vile" DeVore2002-04-30ps27-054.zip
MAP28: The Sewers01:55Xit Vono2002-09-17ps28-155.zip
MAP29: Odyssey of Noises01:20Casey Alvis2003-10-20ps29-120.zip
MAP30: The Gateway of Hell 1
MAP31: Cyberden05:18Drew "stx-Vile" DeVore2001-11-24pn31-518.zip
MAP32: Go 2 It 2

1. ^  For these levels, the requirements of NM speed and NM100S are equivalent, so only the former category is tabulated by Compet-N.

2. ^  Compet-N does not maintain an NM100S competition for this level. Although it can be completed in Nightmare! without tallying 100% secrets, the resulting route takes the player much too far out of his way to conceivably set an NM speed record (see footnote 1).

3. ^  Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets.

4. ^  Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets.

5. ^  Compet-N does not maintain an NM100S competition for this level, presumably on the grounds that the secret sector must be crossed in order to reach the exit switch (see footnote 1). It should be noted, however, that the current UV speed record holder managed to finish the level with 0% secrets.

6. ^  Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 87% secrets.

7. ^  Uncompleted as of the most recent Compet-N database update.

8. ^  Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.

9. ^  Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-N archive by tallying 75% secrets.

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