From Doom Wiki
A Nightmare Cacodemon in MAP06: Alpha Quadrant. This is the first one encountered in the game.
This screenshot is taken from the Doom 64 TC for technical reasons.
The Nightmare Cacodemon is a more powerful form of Cacodemon found only in the Doom 64 TC. They are bright red (not brown of the original Doom 64 cacodemon), three times as fast as a cacodemon and nearly twice as tough. Nightmare Cacodemons fire 3 times every time they attack. Unlike the other nightmare demons, they are also more resilient to pain than their regular counterparts. This makes the chainsaw not as effective against them.
Their speed and rapid attacks in succession makes them deadly adversaries to contend with, and their transparent bodies can make them hard to spot in some areas.
The chaingun, plasma gun and BFG9000 are effective counters against them-although the latter should only be used if they come in swarms. They are far too fast to hit with rockets.
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| Attributes
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| ID # | 66 (decimal), 42 (hex)
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| Hit points | 700
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| Speed | 24
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| Width | 39
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| Height | 56
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| Reaction time | 8
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| Pain chance | 96 (37.65%)
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| Mass | 400
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| Bits | 4211206
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| Bits list
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1: Obstacle
2: Shootable
9: No Gravity
14: Floating
22: Affects Kill %
?: Rendered with additive translucency
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| Sprites & sounds
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| Sprite name | HED2
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| Alert sound | DSCACSIT
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| Pain sound | DSDMPAIN
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| Death sound | DSCACDTH
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| Action sound | DSDMACT
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| Melee attack
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| Damage | 6-60 (x3)
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| Sound | none
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| Ranged attack
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| Type | Projectile
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| Speed | 10
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| Damage | 5-40 (x3)
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| Width | 12
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| Height | 8
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| Sprite name | BAL2
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| Sound | DSFIRSHT (firing) DSFIRXPL (impact)
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