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Nightmare imp)
The first Nightmare Imp encounter, found at the beginning of MAP 03: Main Engineering.
This screenshot is taken from the Doom 64 TC for technical reasons.
The Nightmare imp is a translucent blue/purple imp which is faster than the standard imp and is the first new monster encountered in Doom 64. It hurls purple fireballs which are faster than those of the standard imp.
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| Attributes
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| ID # | 400 (decimal), 190 (hex)
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| Hit points | 60
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| Speed | 14
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| Width | 48
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| Height | 64
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| Reaction time | 8
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| Pain chance | 50 (19.53%)
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| Mass | 1000
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| Bits | 4194310
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| Bits list
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1: Obstacle
2: Shootable
22: Affects Kill
?: Rendered with Additive Translucency
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| Sprites & sounds
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| Sprite name | NTRO
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| Alert sound | DSBGSIT
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| Pain sound | DSPOPAIN
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| Death sound | DSBGDTH
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| Action sound | DSBGACT
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| Melee attack
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| Damage | 3-24
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| Sound | DSCLAW
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| Ranged attack
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| Type | Projectile
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| Speed | 16
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| Damage | 3-24
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| Width | 6
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| Height | 8
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| Sprite name | NMBL
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| Sound | DSFIRSHT (firing) DSFIRXPL (impact)
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