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Pistol (Doom 3)

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This article is about the Doom 3 weapon. For the weapon in original Doom games, see Pistol.
Pistol3

The Pistol

Pistol
SP MP
Normal damage 14 15
Headshot damage 28 30
Rate of fire (RPS) 2.5
Reload time (sec) 2.25
Ammo capacity 12
Max ammo 360
Velocity 7,200 20,000
Spread (°) 0
Ammo type Bullets
First seen in Mars City Underground


The first real weapon you get, the pistol is the classic gun in Doom 3. Comparatively weak but also very accurate. Headshots are more effective than body shots. It's pretty much the same pistol as the classic pistol. You can just see the whole thing in Doom 3. In Doom 3, the pistol is considerably more powerful, but often seems weaker, due to the fact that several of the weaker monsters have been “beefed up” compared to their classic counterparts. Best used to conserve ammo or as a backup weapon for when stronger weapons get close to emptying their magazines. In mid and close range, the machine gun is far more powerful, but the pistol is very accurate, so use it for enemies at long distance, or when you run out of ammo. It is also a worthy weapon against Trites, being able to kill one in two bullets, and against Lost Souls if your aim is reliable. But when they come closer, swap to something more powerful.

While the pistol, machine gun, and chaingun all technically fire bullets, they do not share the same ammo pool as in earlier Doom games.

The appearance of the pistol is influenced by the pistol that Harrison Ford's character Rick Deckard carries in the Blade Runner film.

The pistol (With no sound mods) uses the same sound as Half-Life: Opposing Force's Desert eagle.

Weapons from Doom 3 and Doom 3: RoE
Fists Flashlight Pistol Shotgun Machine gun Rocket launcher Plasma gun BFG9000 Soul cube
Chainsaw Grabber Super shotgun Chaingun Grenades The artifact

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