Doom Wiki
(Category:Characters is almost all Strife articles; make subcategory for them)
(A bit more information)
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'''Rebels''' are allies from [[Strife]]. They are basically like [[Acolyte]]s, only fighting on the player's side. They are human rather than part mechanical, and therefore move a lot faster and die a lot easier. They drop the same ammo when killed, and will fire on the player if he attacks [[Macil]] before a certain point in the game. It is possible to get caught in their crossfire, though usually they get caught in the player's first, as their AI is not advanced. In the maps utilizing many rebel troopers fighting against [[The Order]], they tend to die like flies.
 
'''Rebels''' are allies from [[Strife]]. They are basically like [[Acolyte]]s, only fighting on the player's side. They are human rather than part mechanical, and therefore move a lot faster and die a lot easier. They drop the same ammo when killed, and will fire on the player if he attacks [[Macil]] before a certain point in the game. It is possible to get caught in their crossfire, though usually they get caught in the player's first, as their AI is not advanced. In the maps utilizing many rebel troopers fighting against [[The Order]], they tend to die like flies.
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You can call a group of Rebels to help you on a mission by using a [[Teleporter Beacon]], but they mostly hang around near where the Beacon was placed.
 
{{Strife monsters}}
 
{{Strife monsters}}
 
[[Category:Strife monsters]]
 
[[Category:Strife monsters]]

Revision as of 11:10, 1 August 2014

Rebelsoldier-strife

Two Front Rebel Soldiers guarding a run down section of the conquered Order castle.

Rebels are allies from Strife. They are basically like Acolytes, only fighting on the player's side. They are human rather than part mechanical, and therefore move a lot faster and die a lot easier. They drop the same ammo when killed, and will fire on the player if he attacks Macil before a certain point in the game. It is possible to get caught in their crossfire, though usually they get caught in the player's first, as their AI is not advanced. In the maps utilizing many rebel troopers fighting against The Order, they tend to die like flies.

You can call a group of Rebels to help you on a mission by using a Teleporter Beacon, but they mostly hang around near where the Beacon was placed.