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A direct hit from a rocket inflicts a range of 20 to 160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also cause additional blast damage. Rockets fired by cyberdemons do the same amount of damage as those from the player, blast damage included.
|Thing type||2010 (decimal), 7DA (hex)|
|Appears in||Shareware Doom|
The Ultimate Doom
Doom II/Final Doom
The IWADs contain the following numbers of rocket to pickup:
|Game||ITYTD and HNTR||HMP||UV and NM|
|The Ultimate Doom||92||96||95|
The rocket appears in Doom RPG, with a somewhat different sprite. It gives the player either 1 or 4 rockets.
|Ammo in Doom and Doom II|