Shotgun (Doom 3)
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| Shotgun* | ||
|---|---|---|
| SP | MP | |
| Normal damage | 14 | 15 |
| Headshot damage | 28 | 30 |
| Rate of fire (RPS) | 0.75 | |
| Reload time (sec) | ~1** | |
| Clip size | 8 | |
| Ammo in: pack (large)/weapon | 8 (16)/4 | |
| Max ammo | 320 | |
| Velocity | 7200 | 20000 |
| Spread (°) | 22 | 11 |
| Ammo type | Shells | |
| First seen in | Mars City Underground | |
| * Damages are calculated per pellet. One shell fires 13 pellets. ** Reloads two shells at a time, at variable speeds around 1 second. | ||
The shotgun of Doom 3 is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original shotgun (in effect doubling its function as a replacement for the classic double barrelled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.


