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- 09:31, 16 July 2005 (hist) (diff) Talk:Advanced lift design techniques
- 19:58, 15 July 2005 (hist) (diff) Advanced lift design techniques (→Example)
- 19:57, 15 July 2005 (hist) (diff) Image:LIBRARY.WAD (This Doom II level was made to show advanced lifts, that don't need to be close to a sector to raise or lower their floor height. This level was first included in ''Bug's revolutionary techniques for Doom and Doom2 v2.3'' gu)
- 19:53, 15 July 2005 (hist) (diff) Advanced lift design techniques
- 19:16, 15 July 2005 (hist) (diff) Editing tutorials (→Advanced tactics)
- 19:06, 15 July 2005 (hist) (diff) m Making a multi-activation linedef (adding link)
- 15:07, 11 July 2005 (hist) (diff) m Talk:Source port (C64)
- 09:39, 9 July 2005 (hist) (diff) Image:LINEORD.WAD (This is a Doom II file featuring the Editing:Multi-activation linedefs trick. The player must fall five times to reach the exit, and every time he falls, different things happen.)
- 09:36, 9 July 2005 (hist) (diff) Making a multi-activation linedef
- 08:58, 9 July 2005 (hist) (diff) Editing tutorials
- 09:16, 8 July 2005 (hist) (diff) m Monsters stuck in doortracks, walls or hanging off lifts (→Demo: fixing "file info" so the red mark doesn't appear)
- 21:08, 7 July 2005 (hist) (diff) m Doom II (→Gameplay developments)
- 14:16, 7 July 2005 (hist) (diff) Dystopia 3 (→Comments)
- 22:10, 3 July 2005 (hist) (diff) m Dystopia 3 (Adding a link to Deep Water)
- 12:08, 3 July 2005 (hist) (diff) m Talk:Engine bug (Including a link to BUG.WAD)
- 12:08, 3 July 2005 (hist) (diff) m Monsters fleeing (→Example)
- 22:46, 2 July 2005 (hist) (diff) m Making superposed sectors (fixing typo)
- 21:23, 2 July 2005 (hist) (diff) User talk:Jdowland (Re-organising deep water and invisible floor trick pages.)
- 21:12, 2 July 2005 (hist) (diff) m Making superposed sectors (still not conviced...)
- 21:11, 2 July 2005 (hist) (diff) m Making superposed sectors ((rewording))
- 21:07, 2 July 2005 (hist) (diff) Making superposed sectors (→Limitations)
- 20:56, 2 July 2005 (hist) (diff) Making superposed sectors
- 20:43, 2 July 2005 (hist) (diff) m Making deep water (→Implementation)
- 20:42, 2 July 2005 (hist) (diff) Making deep water
- 20:29, 2 July 2005 (hist) (diff) Making superposed sectors (*Copying old info*)
- 20:28, 2 July 2005 (hist) (diff) Editing tutorials (→Advanced tactics)
- 12:32, 30 June 2005 (hist) (diff) Talk:Making an invisible floor
- 15:22, 29 June 2005 (hist) (diff) m Making an invisible floor
- 15:20, 29 June 2005 (hist) (diff) Image:SKYWALK.WAD (This is a Doom II file from ''Bug's Revolutionary Techniques v2.3'' guide that features the ''walking on mid-air'' trick, using invisible sectors.)
- 15:17, 29 June 2005 (hist) (diff) m Making an invisible floor (→Implementation)
- 15:17, 29 June 2005 (hist) (diff) m Making an invisible floor (→Implementation)
- 15:15, 29 June 2005 (hist) (diff) Making an invisible floor (Rip off the Deep Water article :P)
- 14:54, 29 June 2005 (hist) (diff) Editing tutorials (→Advanced tactics)
- 22:08, 28 June 2005 (hist) (diff) m Talk:Making deep water
- 22:06, 28 June 2005 (hist) (diff) Talk:Making deep water
- 15:38, 28 June 2005 (hist) (diff) Talk:Engine bug (Bug.Wad)
- 15:21, 28 June 2005 (hist) (diff) Image:BUG.WAD (A Doom II file containing several engine bugs. I'll post a list of them later. Most of them are fixed in some source ports.)
- 13:43, 27 June 2005 (hist) (diff) m MAP07: Dead Simple (Doom II) (→Walkthrough)
- 08:43, 27 June 2005 (hist) (diff) m Image:Deep Water.WAD (*Taking explanations from the guide requires recognition*)
- 08:37, 27 June 2005 (hist) (diff) m Talk:Duke Nukem 3D (Analogies?)
- 16:08, 26 June 2005 (hist) (diff) m Image:Civilian.WAD
- 16:06, 26 June 2005 (hist) (diff) Voodoo doll
- 15:59, 26 June 2005 (hist) (diff) Image:Civilian.WAD (A demo file to show the Vodoo Doll effect. Shoot both dolls without killing them and you enter what I called back then ''civilian mode'' and what is more known as ''zombie state''. Then, try to avoid the monsters and enter the building. This file also sh)
- 15:33, 26 June 2005 (hist) (diff) m Template talk:Did you know (→prospective new DYK: comments)
- 15:31, 26 June 2005 (hist) (diff) Deathmatch start
- 15:11, 26 June 2005 (hist) (diff) m User:CarlosHoyos
- 15:08, 26 June 2005 (hist) (diff) User:CarlosHoyos
- 13:12, 26 June 2005 (hist) (diff) Template talk:Did you know (→prospective new DYK: comments)
- 12:54, 26 June 2005 (hist) (diff) m Making deep water (slighty rewording)
- 09:41, 26 June 2005 (hist) (diff) m Making deep water (Adding Category:Editing)
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