Fandom

Doom Wiki

Stephen McGranahan (SoM)

3,484pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

This article is a stub. Please help the Doom Wiki by expanding it.

Stephen McGranahan, aka SoM (short for Strogg on Meth), is a prominent programmer in the Doom community, and has done considerable work on both the Doom Legacy and Eternity Engine source ports and, more recently, Odamex. SoM has been credited with creating 3d floors and linked portals, and adding Boom and FraggleScript support to the Legacy engine.

One of his biggest achievements is Cardboard, an entirely new and original renderer that supports 32-bit color and rids of many rendering errors and blemishes found in Doom. It is used in the Eternity Engine.

Source Ports

WAD Projects

Also on Fandom

Random Wiki