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Steve Raffel founded Raven Software with his brother Brian in 1990. Steve did artwork, level design and game design for many of Raven's early titles (Black Crypt, Heretic, ShadowCaster) and was the Project Director for MageSlayer. Steve did artwork for Soldier of Fortune and assisted in the development of Star Trek: Voyager - Elite Force.
- This article incorporates biography text from the Raven Software web site, used with permission.