Walkthrough demos

Revisions to walkthrough demos today.  The highlights:

  • More conservative barrel management (all four).
  • Safer routes through the first room and the maze (all four).
  • More logical harvesting routes (all four).
  • Remembered to pick up the blue armor before entering the maze (ITYTD, HNTR).
  • Much safer strategy against the sergeants in the courtyard (UV).

Ryan W 20:59, 18 November 2006 (UTC)

Alternate route to secret #2? said: Going up the left stairs, turn right & there is a window. Jump out of it & there is a supercharge.

I said: (Is the sill actually low enough to jump over in vanilla? I forget.)

The answer is no, you cannot do that (at least in the Collector's Edition version), because all of the window sills have the "impassable" flag set.    Ryan W 01:32, 7 October 2008 (UTC)

Green armor

Is it possible to get to the green armor on the ledge in the starting room? Samzapp 04:26, October 20, 2011 (UTC)

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